Andrew Brown -> RE: Master Wishlist Thread (4/13/2010 12:13:15 PM)
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ORIGINAL: Shark7 Adding to my list: Increased modability: 1. Ability to add additional races. 2. Ability to have 1 ship set per race, rather than the limit of 8 sets. 3. Ability to define new government types. 4. Ability to define new planet types/habitability. 5. Ability to define new species (IE Feline, Kanine, Gas-Bags, Avian, Mechanical, etc)..think MOO for inspiration. 6. Ability to define new resources, ruins, events, etc. 7. Ability to add resources to planets/moons with the in game editor. 8. Ability to save an edited game map as a scenario for easy loading and replay. 9. Ability to define ship designs for use at game start for each race for the generation of starting ships....adds variety. I agree with all of these, but I would also very much like to see the ability to: - Define new ship components.
- Modify existing ship components (costs, effects, etc.)
- Add some different troop types (dependent on tect advances).
The best way to allow so much moddability would be to have these things exposed in plain text files (or maybe spreadsheets?), so that they can be altered. This would allow different variants of the game to be created by fans and distributed. I think this would add a lot of longevity to this game design. Andrew PS: Since this is a wishlist thread, I should add that I have a soft spot for carriers/fighters as well. Perhaps something to consider for an expansion.
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