pad152 -> RE: Master Wishlist Thread (4/14/2010 6:04:51 AM)
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Distant Worlds – some suggestions for future updates, add-ons etc. 1. Go Back Button - Your doing something in a system and event(s) happen, when you click on them you go to another system but, you forget what system you were working on before the event(s) happened. Add a go back button that would take you back to the previous system, even four or five systems back. 2. Selection Panel You select ship(s) to respond to an event, without knowing if they will ever get there in time. It’s not always easy to find the right ship or the nearest fighting ship when you need one. - Eliminate unfinished ships when selecting next/previous ships. - Ability to toggle (automation on/off) when a ship is in the selection panel. - Needs a next Military (fighting ship) button to respond to an event. - Show current location, distance (how many systems away), and ETA of ship in the selection panel. 3. Ship Refit - Allow ships to be refit from the Ship Window (refit button) or Selection Panel - Allow multiple ships to be refit (cntr-right click) to select multiple ships in the ship window. 4. Ship Design - Ability to save ship designs for an empire (like you can in Space Empires IV/V). So you don’t have to recreate the same ship designs for each new game. - Ability to sort components by type/category on a ship when creating/editing a ship. 5. Custom Race - Ability to create a custom race when starting a new game. 6. Build Recommendations - Allow the user to select only some of the Recommendations to reduce costs. Example: Recommend 4 Troop Ships, 10 Frigates, 14 Escorts Show as: Recommend 4 Troop Ships (checkbox -Y/N) 10 Frigates (checkbox -Y/N) 14 Escorts (checkbox -Y/N ) 7. Refuel - Have a new class of ship (tanker) that can be used to refuel ships at remote locations or extend range of a small group of ships, something cheaper easier than re-supply ships. 8. Other Races - Have major races appear as minor races when they are not one of the AI opponents. I keep seeing only the 6 opponent races selected at start over and over as minor races. 9. Ground Troops - Ability to unload troops from a troop transport, there doesn’t seem to be any way to send troops or unload them on a planet/moon that is revolting. - More troop types, maybe some to put down a revolt, effect corruption. 10. Leaders/rulers (RPG element) - Each race gets 4 or 5 leaders. - New way to win, kill off the leaders/rulers/royal family of an empire. - Leaders can be (engineers, scientist, entertainers, generals, admirals, chief law enforcer, spy master, master assassin etc.) that can speed up or effect production/planet development/research/fleet attack/defense/happiness/corruption/spying/etc. - New Intel missions to bribe, kidnap/ransom, kill, or convert/defect the other race’s leaders people. - Find a few new leaders on new planets/ships like ruins. - New mission for spies, guard/protect leaders. - Ability to trade/pay ransom to get back captured leaders/spies. 11. Alt-tab - Alt-tab switches between apps but, DW will not reduce to an icon on the taskbar on Windows XP. 12. Go to Ship Button - This doesn’t always work, about 50% of the time, I get nothing put empty space. I seem to go where a ship was and not where it is! 13. Diplomacy - A button to remove all warships from another empire. - Peace for a number of turns (peace of 10, 15, 20 years). - Either eliminate the AI building in another empire's system(s) or eliminate sending ship warships in another empire's system (you can't have it both ways and keep friends). 14. System View - Some quick method to show what's in a system (number and type of ships, bases, etc.)It's too hard to find out what you have or need in a system without zooming in and looking at each and every dot!
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