thiosk -> RE: Master Wishlist Thread (5/8/2010 8:00:38 PM)
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I would like to see more of the "living galaxy" concept fleshed out in an expansion. There is only one type of colony. There is a single tack to game development: exploration, expansion, exploitation, extermination. And thats fine, but its not really a living galaxy-- I would like to see a fifth phase added-- "enrich" (or better, ameliorate). Actually, I'd like to see this phase utterly replace Exterminate. Shouldn't a "living galaxy" be able to live forever? Its the simulation concept of Distant Worlds I love, much less than the standard 4x MOO game. Once you've carved out a nice empire, you can keep fleshing it out, but there isn't much left to do except build a fleet and send it on its way. I would like to see: concepts of an ecumenopolis -- a world completely given over to enormous continent-spanning cities, and the agricultural worlds and trade networks that would be needed to establish such a world. The warhammer concept of a Forge world is also fascinating to me. Many folks yell about building fortress ships-- it is my opinion that it would take a world given entirely over to manufacturing to produce such a vessel. Finally, there is only one game in history that has ever done the Dyson Sphere or similar structures, mostly because the presence of such a structure would destroy the strategy of the game. Distant Worlds in Sandbox mode, however, is perfectly suited to such concepts. Why not make use of all those endless resources, give some purpose to putting mining stations on every rock in the galaxy? Why does the galaxy have to descend in to chaos and extermination warfare so soon? Obliterating alien dyson spheres and cracking ringworlds, while sending all of the fleets to defend the construction of a mighty fortress ship in construction... That would be cool.
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