Txema -> RE: Resolution question (4/21/2010 12:09:51 PM)
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Joe 98, Don't get me wrong. I have nothing against you. I recognize you as a fellow wargamer from these forums and I know that you are probably posting this out of loyalty to SSG and the excellent wargames that they produce. But this time I sincerely think that you are doing a disservice to SSG. Your last post is completely wrong. As me and other wargamers have posted: - The Close Combat re-releases by Matrix Games do support wide screen resolutions and without stretching the game. I have just checked it in "Close Combat: The Longest Day", that is currently installed in my computer and works properly at 1920 x 1200 resolution. It is true that the menu screens are shown at lower resolutions, but just those screens. The actual battle is played at the chosen wide screen resolution (1920 X 1200 in my case) with no stretching, allowing the player to see a much larger portion of the map at the screen when playing. - Conquest of the Aegean do support wide screen resolutions and without stretching the game. I have just checked it in my computer using 1920 X 1200 resolution, because I have it currently installed also. As in the case of Close Combat, the battle is played at the chosen wide screen resolution (1920 X 1200 in my case) with no stretching, allowing the player to see a much larger portion of the map at the screen when playing. - War in the Pacific: Admirals Edition does support wide sreen resolutions and without stretching the game. This has been confirmed in this thread by "BigJ62", the guy that put the code to support the wide screen resolutions in that game. - The upcoming Grisby's War in the East will support wide screen resolutions and without stretching the game. This has been confirmed in this thread by "Helpless", the guy that put the code to support the wide screen resolutions in that game. Please, Joe 98, verify your statements prior to posting them. You have tried to show in this thread that most of the wargames recently released don't support wide screen resolutions, and we have shown you that you were wrong in an important portion of the titles listed in your post. Then you have stated that these titles allow wide screen resolutions but only if you want to play with stretched hexes or maps. In that post you were completely wrong. The bottom line is that the majority of the wargames recently released work perfectly in wide screen resolutions and a lot of customers are expecting that the new releases by SSG will work also properly in those resolutions, to provide crisp and clear graphics and a larger portion of the map displayed in the screen at a given time. I think that SSG should recognize that adding support for higher resolutions and wide screens must be a high priority for them because a lot of customers are asking for it and a lot of wargames are already offering it, and because their admittedly very good games deserve it !!! SSG, please listen to your customers....
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