castor troy -> RE: Serious need to rethink how Carriers work (4/28/2010 10:20:48 AM)
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quote:
ORIGINAL: ChezDaJez quote:
ORIGINAL: castor troy quote:
ORIGINAL: HexHead quote:
ORIGINAL: Mynok quote:
You have to operate your carriers near the Home Islands Um...unless you are invading, I see no possible reason for this. "Serious need to rethink..." No. I am a noob, but let my humble self observe: * Carriers are not meant to achieve air superiority. * Carriers are desgned and operated to achieve naval superiority and control, along with ASW, of the sealanes. * The 'punch' from a carrier raid can overwhelm the CAP of a small AF in the Seas, but is outnumbered by continental LBA. Mynok is correct and succint. There's a reason we took Saipan and Okinawa. The next step was to have been Kyushu for...airfields! are you talking about the game or reality? Hope you´re talking about the game because I wonder what the USN did in real life with their carriers. I think what he is referring to is that WWII carriers were tactical assets, not strategic. Their primary function was to support invasion forces and keep the SLOCs open. Once invasion forces had gained control of an airfield or two, carriers were typically withdrawn for resupply, replensihment and maintenance. Carriers were good at conducting hit and run raids against heavily defended areas but they weren't particularly suited to lingering off the coast of heavily defended areas such as the Home Islands. Carriers did operate off the coast of Japan very late in the war but most of their operations were of the hit and run variety. Also the critical aviation fuel situation and pilot quality issues in Japan at that stage helped reduce the threat to the carriers. Chez yes that´s what they did, but isn´t this exactly the opposite of what I´ve highlighted above: Carriers are not meant to achieve air superiority? They moved somewhere and did achieve air superiority. Without air superiority, all those invasions would have been pummeled, or at least hit hard.
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