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Vetkin -> (8/11/2002 11:54:21 PM)

Oh, BTW, Squimer, Kylie actually clothes her butt? :D hehehehe




Kez -> (8/12/2002 3:45:46 AM)

My favourite weapon in SP:waw is definately Suomi SMG... "*brrrb brrrb* TULTA!"

In real life (if such thing exists) my favourite is my M16A2 assault rifle :cool:




Vetkin -> (8/15/2002 11:22:08 AM)

Why do rifle-grenades have better armor penetrating power than grenades?? Arent' WW2 rifle-grenades just literally that? I saw a picture once of an M1 Garand with a 'rifle-grenade' The rifle literraly had a pineapple grenade launcher attached to the front of the gun! And it required a special round to fire, sort of like a blank to throw out a lot of gas or something.

So the grenade fires, in the process the ring is pulled somehow and the fuse counts, and the grenade explodes. I don't see how rifle-grenades then can have better AP than grenades...




Hades -> (8/15/2002 11:30:27 AM)

Well they only have a range of 5, and they probbly go that far before the grenade explodes, so I guess it would be like a very poor HEAT round. Punching through then exploding.




Ograbme -> (8/15/2002 11:36:14 AM)

Why does it seem that a squad having a rifle grenade forbids them from carrying normal grenades?




Hades -> (8/15/2002 11:43:30 AM)

only four weapon slots
it might be that the squad shoots their grenades intead of throwing them, so they stil have grenades, just not hand grenades. i might be wrong though




Katana -> (8/15/2002 4:58:22 PM)

There's some Brittish troops that have both. Eg platoon HQ.




Vetkin -> (8/16/2002 12:07:33 AM)

Speaking of the Brits, I've started to use Tetrarch airborne tanks whenever I play them. I drop them just behind some trees at the back of the enemy's starting point, (although it didn't go well the first time... See Vikingno2 vs. Vetkin III) the whole 2 platoons got smashed because they mis-dropped into the enemy's main deployment zone!!! hehehehe

But they're pretty good, max armor penetration of 84 for the CS and 76 for the regular version although the regular version has better fire control. They have very flimsy armor however...but they're fast (38 movement). bad thing is I think they can be destroyed even by .30 cals or 6.*-7.*mm MGs

Ask katana if you guys wanna know if they're effective hehe. Right katana? :D

I wanna know who else uses them and how...




Bernie -> (8/16/2002 1:55:48 AM)

Mine would have to be the German Wurframen rocket launchers. Not only good sized HE rockets but [COLOR=red]FLAME[/COLOR] rockets too! Excellent suppression tool!

For guns I like the German 88's, but the US 90mm AA makes a pretty fair AT gun and can fire, be loaded, moved, dropped and fired again in the same turn.

For anti-infantry the Flakveirs, the US quad .50 or the Japanese triple 25mm AA.

Best all-around tanks would have to be the Panthers...good guns, nice armor and cheap compared to Tigers.




Irinami -> Favourite Weapon? (9/4/2002 4:59:01 AM)

I haven't been playing for long, but my favourites are split between two.

USCAV: Full infantry squad with 2BAR's, 18 moves, 22pts.
GE Mcycle Sqd: Full infantry squad with an MG34 with 55 moves(!!!), 22pts.
The Japanese Cavalry is allright, as are the motorcycles, but neither are anything I'd want to press an attack with... except maybe that whole Banzai hand to hand thing, if they have it. Still, you've got to get in the same hex to do that, so...




Irinami -> (9/4/2002 5:01:03 AM)

Oh, BTW, AFAIK the rifle-grenades used in Korea /were/ simply hand grenades on a special bullet-trap used to launch them, and I /think/ the US used the same thing in WWII too. So they ought to--aside from range--be the same as hand grenades. (Thusly they can be "fired" (aka thrown) in the same hex or 1 hex away.)




Vetkin -> (9/4/2002 9:34:52 AM)

To Bernie:

If they modeled Panthers like they were in real life, then nobody would be using them in SP:WAW. They are almost a complete and total failure of a tank not because of bad gun, armor or etc, in fact it excelled in this areas. BUT... Bad reliability. In Kursk, most of the Panthers were stopped not by the Soviets, but my mechanical breakdown.

In SP:WAW, if I was a designer, I'd model it like a check, every other turn or so, 50% chance to breakdown hehehehehehe

OR I might just be whining cuz I recently lost a game due to Panther G Uhus heheheheeh :D :D




Bernie -> (9/4/2002 11:44:54 AM)

[QUOTE]Originally posted by Vetkin
[B]To Bernie:

If they modeled Panthers like they were in real life, then nobody would be using them in SP:WAW. They are almost a complete and total failure of a tank not because of bad gun, armor or etc, in fact it excelled in this areas. BUT... Bad reliability. In Kursk, most of the Panthers were stopped not by the Soviets, but my mechanical breakdown.

In SP:WAW, if I was a designer, I'd model it like a check, every other turn or so, 50% chance to breakdown hehehehehehe

OR I might just be whining cuz I recently lost a game due to Panther G Uhus heheheheeh :D :D [/B][/QUOTE]

I'm aware of their reliability problems, but was only speaking from the point of view of playing the game. :)




Sgt.Striker -> (9/5/2002 5:10:29 AM)

[
They have lost the 100 years war.
They have lost in the Crusades.
They have lost in the American Revolution
They have won in World War I
They have lost to Rommel
They got slaughtered in Arnhem
They have won the battle of britain
They have won the Falklands war (Oooooo, against Argentina, wow ):rolleyes: [/B][/QUOTE]


They won the War of 1812
The won the Napolonic War
They won most of the battles in the 100s years war
They beat the Spanish Armada
They beat the scots,The irish,the arabs,the americans, the zulus,the pathans,the afgans,the turks, the chinese, the ashanit,the dirvishes,the Irqaius, the Russians,anyone else?




Vetkin -> (9/5/2002 10:45:30 PM)

I see a Royal Subject has come to defend :D

Don't worry, I'm a canadian citizen too :D

"Oh Canada! ... the TRUE NORTH strong & free! We stand on guard for thee! ..."

hehehe :D




Voriax -> (9/5/2002 11:00:24 PM)

Vetkin, there was both HE and shaped charge warhead rifle grenades. And in WW2 they all were of such type that some sort of adapter had to be used and you needed a blank cartridge to fire them, unlike modern rifle grenades that have a shot trap so a normal round can be used. You can read about the german rifle grenades (shaped charge variety) from this site: http://www.geocities.com/Augusta/8172/panzerfaust8.htm

Voriax




Sgt.Striker -> (9/6/2002 4:27:57 AM)

HEHEHE Thats Right,No one has beat the Canadian Army :)




Jacc -> (9/7/2002 10:48:54 PM)

[QUOTE]Originally posted by OKW-73
[B]

In my experience a German Nebelwerfer is a lot better that Russian Katyusha...dont know why but Katyusha doesnt seem to hit anything or kill anything...Im currently playing Kursk PBEM and i have 6 Katyushas & 122mm arty while enemy got 150mm & 105mm arty that are devastating compared my rockets and have to say that i would trade Katyushas away without any thinking... [/B][/QUOTE]

Perhaps because the Katyusha really wasn't that powerful. It's strengths was more the terrible noise it made than the casualties it caused - which were in no means excessive. Finnish veterans remember the Russian artillery as terribly noise and impressive, but the kill ratio was lower than even in their Finnish counterparts. Strange, since Finns used Russian equipment. Perhaps time is making their memoirs better?
Anyway, the Katyusha was not an all-out superior SPA vehicle. I wonder what kind of damage did the Wurfrahmen 40 really do? Was it that Terminator that it is in the game?
And that's my favourite weapon, of course. 32cm Flame Rocket is... nice.




AbsntMndedProf -> (9/8/2002 1:47:21 AM)

I'd have to say one of my favorites is the lowly PzB-39 ATR. They're cheap. They have a decent range, 10 hexes. If they hit, they stand a fair chance of damaging or destroying light or medium AFVs. Even heavies arent immune if you can get behind them and close enough! (I managed to kill a couple of KVs in the LV camaign by immobilizing them with a Sug and then sneaking up behind them with an ATR.)

Hide them here, there, and everywhere, and watch the enemy's AFVs walk right into them! :D :D

Eric Maietta




Belisarius -> (9/8/2002 2:55:53 AM)

[QUOTE]Originally posted by Vetkin
[B]To Bernie:

If they modeled Panthers like they were in real life, then nobody would be using them in SP:WAW. They are almost a complete and total failure of a tank not because of bad gun, armor or etc, in fact it excelled in this areas. BUT... Bad reliability. In Kursk, most of the Panthers were stopped not by the Soviets, but my mechanical breakdown.

In SP:WAW, if I was a designer, I'd model it like a check, every other turn or so, 50% chance to breakdown hehehehehehe

OR I might just be whining cuz I recently lost a game due to Panther G Uhus heheheheeh :D :D [/B][/QUOTE]

Aww.. that's unfair. The Panthers didn't fare too well at Kursk, but they were brand new, untested and rushed into field use at that time. Vetkin, you know too that most of the quirks were straightened out with the A and G models. ;) :D




Vetkin -> (9/8/2002 8:59:48 PM)

Belisarius:

I know, I'm just ranting cuz I got massacred by a bunch of Panther G Uhus in a night battle I played recently :D :D :D




Jacc -> (9/9/2002 3:19:03 AM)

German logics:

Mann: "Herr Überdesigner, we have extremely fragile and unstable running gear for Panther A! It works perfectly on a dry day on asphalt. Otherwise, it sucks."
Überdesigner: "Hmm, sounds good. We all know the weather at Ostfront is doch seht schön, so there should be no problem rushing these newborn kitties into a large and less decisive battle. Make it so."
M: "Good. What should we do with the rest of them [large crates of "running gear" lying everywhere]?"
Ü: "Improve them, but try to lag their shippings to tank factories."
M: "And that super-large barely mobile Königstiger tank we are going to build too late?"
Ü: "Equip it with the same running gear. It should be too light for it. Thus, it forces our troops to stay near the battle."
M: "If they ever get there?"
Ü: "Ja."




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