MrRoadrunner -> RE: JTCS-Time for a rebuild instead of patches and mods? (6/9/2010 8:41:35 PM)
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ORIGINAL: dgk196 So, either a call for the evolutionary (current situation) or the revolutionary, a 'remake' of the original? Well, maybe an assessment of what exists as compared to what would be desired in a 'new' version? I mean, wouldn't you need to have some specific changes / additions in mind? So, what would 'they' be? I could think of a few things....... the ability to create new unit types and the graphics to go along with them. Maybe at least on the 2-D level. Also the ability to 'create' new terrain types and the effects related to them as regards movement / combat and so on. Also, the ability to modify the Combat Results Table or use different 'tables' for different 'forces', in the same game. That is develop a CRT for a 'country' or time frame, to be used in a specific scenario. In short, make the units, graphics and functions so that they can be modded as desired, without using a 'second program' to achieve the results. How about the ability to use scanned maps or images? Dennis The only comment I liked was the last question. I would like neither revolution or evolution. Both are wrong for the game. Either can be what Modern Wars is? I'd like restoration. Better graphics along with a new AI. Change the CRT? What then happens to scale? [&:] I do not want someone having the capacity to change the physical properties of the units. I like that Jason and crew encrypted that part. You can mod terrain to your hearts content, as Jason mentioned above? RR
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