Bullwinkle58 -> RE: v1.01.06c Public Beta Now Available! (6/9/2010 1:19:37 PM)
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ORIGINAL: n01487477 quote:
ORIGINAL: Bullwinkle58 quote:
ORIGINAL: n01487477 Erik, would be nice if the CS transport return cargo option also has "none", once you change the option to something then you can't reassign it to "none" without returning to "human control" ... not a biggie but maybe some users might get a little confused. Cheers for the great update I assume you're talking about items #5 and #8? I'm playing Allies, and I don't see any change to the interface. (It's possible th efix did that to the Allies' code, but the change notes don't specify.) What I'd like is for Allied auto-convoys ot never back-haul anything. Unless I'm missing it, I don't see "None" as an option. Are you looking at the Japanese side? I'm opening a new game, so not sure about ongoing games but it is there for both sides... Just when you click a cargo return option, you can't then make it none ... without going back to human control and cycling back to CS Great answer. Thanks. In my ongoing game I only, so far, after two turns post-patch, have old existing auto-convoys. They don't have the command you showed in your picture. I'll check if new ones do when they form. Or, I may need to wait for the next game. But it's nice to know this was addressed. It was pesky housekeeping to constantly check-up on auto-convoys to find those had that orange "1" of oil or resources, and were never, ever coming home unless I intervenned.
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