RE: i really got a psychological problem (Full Version)

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pmelheck1 -> RE: i really got a psychological problem (7/15/2010 2:50:49 PM)

Theirs a lot of truth to the Murphy's  combat law of "No plan survives first contact with the enemy".  LOTS of luck are involved in all combat, good and bad,  just ask both sides at Midway.  I have no problems with combat results viewing bad luck as just that.  All combat is a gamble and if there is no chance of loss it's not gambling.  If the wildly varied results of combat happened in AE people would scream double bloody murder.  I know it's easy to say but just enjoy the game and don't worry about winning or losing.  I think you will be a better player if you don't think about winning or losing and just concentrate on playing regardless.  Your losses can be in some cases more enjoyable than a win.  Ask some of the Japanese players about trying to hold back the Allied flood.  Ask the Allied players of Japanese players messing up their well laid plans.




Buck Beach -> RE: i really got a psychological problem (7/15/2010 3:12:09 PM)


gladiatt

I would make your current PBEM game be your last for at least a very long while. Then I would play AE soley against the AI at what ever level you are comfortable with.

I am at a point in life where my concentration is not nearly as focused as it was a long time ago and I make many misstakes or I forget to do things each turn, but like you I love strategy games. I accept my limitations and I play do overs and go back (even several turns if necessary) and make corrections While that is cheating, so what it hurts no one and the AI never complains and I still get my game fix and have FUN .

If you can't bare this playing style, then peace brother, I don't know what to tell you.




gladiatt -> RE: i really got a psychological problem (7/15/2010 6:28:01 PM)


quote:

ORIGINAL: Buck Beach


gladiatt

I would make your current PBEM game be your last for at least a very long while. Then I would play AE soley against the AI at what ever level you are comfortable with.

I am at a point in life where my concentration is not nearly as focused as it was a long time ago and I make many misstakes or I forget to do things each turn, but like you I love strategy games. I accept my limitations and I play do overs and go back (even several turns if necessary) and make corrections While that is cheating, so what it hurts no one and the AI never complains and I still get my game fix and have FUN .

If you can't bare this playing style, then peace brother, I don't know what to tell you.


Peace indeed (no offense at all). You are thinking in the same direction as me: this PBEM is probably the last one for many years once finished. And then, looking FUN in game (wichever game it could be), even if this mean cheating against an AI
(obviously cheating is not possible and won't be respectable in a PBEM ) to fix the game.

I didn't thought at first that there would be so many readers and so many post; certainly this mean it awake something in each readers mind....I don't asked each of you to find a perfect answer/solution for me, even if the idea was that talking with people could enlight my way of thinking.
There was many advice that (being short in explanation at first) i share with many players here, although someone feeling's can be more complex, having many different faces.
Thanks to each of you who took time to write here. As usual on this forum, i won't like a thread to degenerate in some fighting arguing.
So Peace indeed, and i apologize to those i have offended in a way or another.




Blind Sniper -> RE: i really got a psychological problem (7/15/2010 7:17:19 PM)

quote:

even if the idea was that talking with people could enlight my way of thinking.


Speak about a problem help to understand the problem...

Do you play boardgames?
Personally I need to play a face to face game, I'd like to speak about the game that I'm playing, especially drinking a beer [:)]
This kind of game give me the relax that I'm looking for...





jmscho -> RE: i really got a psychological problem (7/15/2010 7:23:42 PM)

Gladiatt, I think this is a classic case of addiction. The frustration is caused by not being able to play WitP and other games because of real world interference rather than over what is happening in the game(s).




gladiatt -> RE: i really got a psychological problem (7/15/2010 7:44:01 PM)


quote:

ORIGINAL: Blind Sniper

quote:

even if the idea was that talking with people could enlight my way of thinking.


Speak about a problem help to understand the problem...

Do you play boardgames?
Personally I need to play a face to face game, I'd like to speak about the game that I'm playing, especially drinking a beer [:)]
This kind of game give me the relax that I'm looking for...




i played boardgame 20 years ago, when computer were not as usual. At this time people were willing to dedicate time to long long games (As i already said, games like World in Flames could last weeks, Europa Universalis, the original Boardgame, could last for months). It was cool to exchange with the others players about what was played.
But it was also for me the mental effort that was pleasing. Thinking about several strategic problem was cool.




gladiatt -> RE: i really got a psychological problem (7/15/2010 7:46:58 PM)

edit : forgett it




Blind Sniper -> RE: i really got a psychological problem (7/15/2010 8:35:47 PM)

quote:

But it was also for me the mental effort that was pleasing. Thinking about several strategic problem was cool.


Me too!
The best games that I ever played were the ones with 2-3 players per side.
The outcome of the game was secondary, really!

Pick a game and try again [:)]




fbs -> RE: i really got a psychological problem (7/16/2010 3:02:22 PM)


It's interesting I feel the same way when I play Steel Panthers:World at War. That game is just excruciatingly frustrating to me: I hate spending days leveling up my elite units in a campaign, just to see them blown apart with crew lost by a gun I can't see or a mine I can't detect.

Compare that to the original Steel Panthers game, which I throughly loved; point being: when SP:WAW was "balanced" to avoid "gamey" tricks, I was left with something as frustrating as a real war.

Perhaps the same thing is at work in WITP:AE. The more it resembles a real war, the more frustrating it will be for a particular type of player. After all, I guarantee, the real thing is very annoying, exacerbating, boring, aggravating and incredibly frustrating. A real war is not fun at all.




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