Perturabo -> RE: Business Model (1/12/2011 2:52:07 PM)
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ORIGINAL: diablo1 quote:
You mean you could afford WitP-AE and BtfB and don't consider yourself to have a reasonably high income? So, what's reasonably high income according to you? Someone who makes minimum wage of $7.25/hr could afford both WitP-AE and BftB and even WitE if they really wanted those games. They'd just have to pull the funds from other entertainment sources not give up the moon for them. Why I remember a time when I made only 1.25/hr and I still bought Avalon Hill board wargames regularly. Yeah, I suspected that. Personally, I can't afford a car, a cell phone or a modern computer, I don't go to cinema, etc. but I still find money to collect antique games that cost like 130-180 PLN (which requires as much work as getting 130-180$ in USA) with shipment. And I consider myself to have a reasonably high income, since I have internet access, my own computer, electricity, water, gas, roof under head, and I'm well fed, unlike people who are poor. From what I've seen, most of people seem to object to price of for example BftB solely on the ground of some rule that says that games should cost under 50$. quote:
ORIGINAL: bairdlander Ok we understand you were not saying wargamers are "superior" etc etc.But your point was wargaming is a "niche" market(agreed) and because it requires more "intellect" and "patience" than mainstream mindless FPS,it therefore "belongs" to people with higher incomes.This is implying(which means "read between the lines") that superior/higher intelligence equates higher income.Your analogy as an excuse to raise the prices of pc wargames based on what you said is absurd. So, being able to learn to play let's say WitP and preference for games like WitP wouldn't be in correlation with ability (like in ability to prioritise, plan, passion, patience etc.) to save up 165$ to buy such a game?
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