Great_Ajax -> RE: The truth about Steel Panthers "Light" (8/10/2010 10:09:40 PM)
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These are long barreled StuGs in Normandy with the same cannon as the Pz-IVH. They should be just as capable as my normal tanks in engaging armor. One StuG, with full Opfire remaining, stood by and watched as an adjacent Panther was engaged and destroyed by a Sherman and the StuG never fired a shot. Trey quote:
ORIGINAL: jomni quote:
ORIGINAL: el hefe I had two StuGs in the Bocage scenario move to nice little attack spots and they did not fire at all during my turn. During my opponent's turn, four Shermans showed up, popped off two rounds a piece and destroyed one of the StuGs. The StuGs never engaged with any Opfire. When it was my turn, I targeted one of the Shermans with my remaining StuG and it only had a 3% chance of a kill. In this game, I have never seen any of StuGs engage in Opfire against enemy tanks. I have seen my other tanks engage and my StuGs did fire upon enemy infantry at close range. The StuGs seems quite helpless against enemy armor and that seemed strange to me. Trey I think the opfire logic also checks the chance to kill before firing. So in your case, they'd rather not fire since there is low chance to kill. Maybe the StuG in the game is primarily anti-infantry as they are initially designed that way historically. The tank destroyer role came secondary but it eventually proved itself to be good at it in the Eastern Front through superior tactics.
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