Uffz Feuerhake -> RE: The HorseNMusket promo film (11/9/2010 10:11:29 AM)
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Hello PrinzHenrich, Greetings from holiday. Some thoughts about your promo video: First of all: thank you for your work, ideas and idealism!!!! You seems to be the first who is touching this way of promotion of the Vol. 1 H&M! But [sm=00000924.gif] I had an unanswered question some time ago: what is the message of this video??? I am asking, because: 1.) what is the target group: old players with the knowledge of the game? Or "Clueless" people" with no experience of the game? 2.) Where are the "headlines", where is the "declaration of intent" in this video at the beginning ala "Making a map in the H&M-Game...." Sorry, but your are looking the film only with the eyes of an old experienced gamecreator, but what is to see really?: I can see the bad quality of the screen, and the video is not really able to upgrade the pixel-quality. Ok, we can't change it..... But this means, it is not possible to read the buttons you are using. I can see your quick mouse pointer touching a lot of unreadable little buttons, some quick game reactions, colourful demonstration of (for noobs unknown) ranges... And now back to my question: what is the message of this video??? My opinion: If you want to show only some superficial activities without details and without the intention of an "instruction" video, than it is really perfect. But if you want to show details like "How to make a map", than you should - use your mouse pointer slower - use SUBTITLES in English - and/ or you speak your explanations in the background of the video (yes, I know that it is not easy to use a spoken accurate English...but EASY is for everyone, GOOD is the aim...[sm=character0167.gif][sm=character0167.gif][sm=character0167.gif] I have found a nice spoken example of "How to make a videogame" http://www.youtube.com/watch?v=5-X-Ebh1kYA Maybe it could be a good aid of orientation what I mean.... Greetings
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