Simulation01 -> RE: Distant Worlds: Return of the Shakturi (12/14/2010 10:51:02 PM)
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ORIGINAL: ehsumrell1 quote:
ORIGINAL: Igard I'd like to know how many fighter classes are there? Are there interceptors and bombers, so for modding purposes, I'll need 2 new fighter images? There are two separate tech classes Igard. One for fighters/interceptors (who defend attack other fighters only)and one for bombers (who attack only ships and bases). Concerning modding though, the fighter/bomber images are rendered so small, providing different images for each race style may not be feasible. There are currently an image for a fighter and a bomber included in each of the original shipsets that could just be duplicated for any new shipsets you create/add. Just remember that each shipset family need to have a fighter and bomber image included. For instance, a fighter bay contains only four craft, two of each. A destroyer design normally is the smallest size ship which carries a fighter bay (fighter bay size including craft use A LOT of component points). Whereas a Capital Ship design can be used as either a hypothetical multi-purpose Battlecruiser with 2 to 4 Fighter Bays, Troop Compartment(s), heavy weapons etc., or just as a Fleet Carrier with 4 to 8 Fighter Bays and defensive weapons only. You are, of course though, only limited by the ship size which depends on your Construction Bay tech level. Sorry to be long-winded Igard, I know you know most of this. I just thought it might be info for other readers to know. Get ready to have MUCH FUN with this expansion! [sm=happy0065.gif] I CAN'T WAIT to see what you do with your Star Trek Mods and your ingenuity. Remember...don't forget the Reman and the BORG! [:D] Fighters can attack ships too right? Not just bombers.
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