Zaratoughda -> RE: Road To Minsk (12/27/2010 6:15:21 AM)
|
quote:
ORIGINAL: ioticus I don't understand the VP calculations in this scenario. I played as the Soviets and got a decisive victory but the VP screen showed that I had 5 turns worth of VP for controlling 3 cities even though the scenario is only 3 turns long. What's going on? To be honest, this scenario (and the 'Road to' scenarios in general) is not balanced when playing the Soviets against the Axis AI. The problem is, the AI is not smart enough to go for VP cities in scenarios like this. This is something that Joel meant to be added so maybe it will be so added at some point in the future. But, it IS balanced when playing the Axis against the Soviet AI. Yes, the VP for 'controlling each turn' are caculated at the end of each turn and thus 5 times in this scenario. Then there are the VP for each side for controlling the VP cities at the end of the game. Zaratoughda P.S. If anyone is wondering how they should proceed in this scenario, let the AI play against the AI and you will see what the Axis AI does on the first turn. Things like having the infantry clear holes for the panzers, etc. The basic stuff.
|
|
|
|