Unit counters values?? (Full Version)

All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series



Message


cdcool -> Unit counters values?? (12/11/2010 3:36:41 AM)

What do the numbers represent om the unit counters 23-16, 0-50 ect?

I cant find it in the manual?

Thanks




Erik Rutins -> RE: Unit counters values?? (12/11/2010 3:45:52 AM)

If it looks like this:

10-16

That's Attack Strength - Movement

If it looks like this:

10=20

That's Attack Strength = Defense Strength

You can toggle those by using the "Z" key. I'm pretty sure the manual covers this, though the tutorial may not.

Regards,

- Erik




cdcool -> RE: Unit counters values?? (12/11/2010 3:47:42 AM)

Thanks, I did'nt see that stated anywhere.




solops -> RE: Unit counters values?? (12/12/2010 12:22:24 PM)

Thanks. I could not find this either.




nukkxx5058 -> RE: Unit counters values?? (12/12/2010 1:55:27 PM)

why not a pop-up message to recall it to us ?




Templer_12 -> RE: Unit counters values?? (12/12/2010 1:58:37 PM)

Check the manual (page 32)... [;)]




WilliePete -> RE: Unit counters values?? (12/12/2010 4:19:28 PM)


quote:

ORIGINAL: Templer

Check the manual (page 32)... [;)]



page 32 explains nothing about how to read the unit counters...




WilliePete -> RE: Unit counters values?? (12/12/2010 4:21:37 PM)


quote:

ORIGINAL: WilliePete


quote:

ORIGINAL: Templer

Check the manual (page 32)... [;)]



page 32 explains nothing about how to read the unit counters... I'm still a little confused on how to read what the unit counter numbers are. Can someone be more specific please?




Redmarkus5 -> RE: Unit counters values?? (12/12/2010 4:22:02 PM)

It's there in the manual somewhere, but not prominent  - read it for sure.  I recall reading also that the displayed values are only 'estimates' and the values used in combat may be different.  So there's some good FoW there as well.




Dukemourn -> RE: Unit counters values?? (12/12/2010 4:37:40 PM)

Explanation is on page 34 of the manual....not page 32.




karonagames -> RE: Unit counters values?? (12/12/2010 4:41:21 PM)

Unit Values Display Type: This sets whether numerals, graphic bars, or neither will be
displayed on the unit counters reflecting the combat strength and/or movement points of the
unit. This can be set to Numeral, Graphic or None by selecting the box to the right of the “Unit
Values Display Type” text. Numerals will only be displayed at the Max-In and In (levels 1-2)
zoom levels, and graphic bars will only be displayed at the Max-In, In and Medium zoom levels
(levels 1-3). The default setting is Numeral.

Unit Counter Info: This sets the specific information displayed on the unit counters regarding
a unit’s combat strength and movement points. This preference works together with the
Unit Values Display Type preference. This preference can be set to CV-Move or COMBAT by
selecting the box to the right of the “Unit Counter Info” text. If CV-Move is selected while the
Unit Values Display is set to Numeral, then the counters will display the CV and Movement
Points remaining. If CV-Move is selected while the Unit Values Display is set to Graphic, then
the counters will display a graphic bar indicating the movement points remaining. If COMBAT
is selected while the Unit Values Display is set to Numeral, then the counters will display the CV
value followed by another CV value that accounts for the fortification defense modifier (15.3).
35

If COMBAT is selected while the Unit Values Display is set to Graphic, then the counters will
display a graphic bar indicating the CV value. In all cases the CV displayed is the total for all
units in the hex and the MPs displayed is the most MPs remaining by any unit in the hex. The
default setting is CV-Move. Note: Regardless of the Unit Counter Info setting, enemy units will
always be displayed on the map as if the setting is COMBAT; i.e. with the CV value followed by
the CV value with the fortification defense modifier.




WilliePete -> RE: Unit counters values?? (12/12/2010 4:50:56 PM)

quote:

ORIGINAL: BigAnorak

Unit Values Display Type: This sets whether numerals, graphic bars, or neither will be
displayed on the unit counters reflecting the combat strength and/or movement points of the
unit. This can be set to Numeral, Graphic or None by selecting the box to the right of the “Unit
Values Display Type” text. Numerals will only be displayed at the Max-In and In (levels 1-2)
zoom levels, and graphic bars will only be displayed at the Max-In, In and Medium zoom levels
(levels 1-3). The default setting is Numeral.

Unit Counter Info: This sets the specific information displayed on the unit counters regarding
a unit’s combat strength and movement points. This preference works together with the
Unit Values Display Type preference. This preference can be set to CV-Move or COMBAT by
selecting the box to the right of the “Unit Counter Info” text. If CV-Move is selected while the
Unit Values Display is set to Numeral, then the counters will display the CV and Movement
Points remaining. If CV-Move is selected while the Unit Values Display is set to Graphic, then
the counters will display a graphic bar indicating the movement points remaining. If COMBAT
is selected while the Unit Values Display is set to Numeral, then the counters will display the CV
value followed by another CV value that accounts for the fortification defense modifier (15.3).
35

If COMBAT is selected while the Unit Values Display is set to Graphic, then the counters will
display a graphic bar indicating the CV value. In all cases the CV displayed is the total for all
units in the hex and the MPs displayed is the most MPs remaining by any unit in the hex. The
default setting is CV-Move. Note: Regardless of the Unit Counter Info setting, enemy units will
always be displayed on the map as if the setting is COMBAT; i.e. with the CV value followed by
the CV value with the fortification defense modifier.



Thank you! I read the manual by skipping around and missed this important section. I'm playing with the setting now, but I have to admit it's still a little confusing. Trying to figure out what setting works best for me...




Page: [1]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.78125