RocketMan -> RE: Case White PBEM: RocketMan-Poland vs. CYORESS1-Axis : Polish Thread (12/27/2010 4:49:59 PM)
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ORIGINAL: Keunert it seems the german player plays a rather strange game. there are HQ units exposed (only to your isolated units but still) and he lost quite a bunch of engineers. i guess you are an experienced pbem player, what's your take on the german course of action? If I remember correctly CYORESS1 is fairly new to DC, so some of his play style is certainly the result of his inexperience. My first couple of games against the AI I used engineers as scouts, but in my other PBEM game I have resisted the urge to do that. CYORESS1 has caused me to pull back my lines a few times with his engineers scouting forward, but he has also lost a few engineers with that strategy. I think it is a net loss for him, but it could work out to his advantage in the end. However if we were playing a campaign, losing so many engineers would be a serious handicap in the future scenarios. I was also surprised when I found a HQ so close to the front lines. If my unit had had enough APs to attack it I would have. Even killing 100 staff would have hurt him. The German HQs don't need to be so far forward, they only need to be within 8 hexes of the units under their command, and they should be left in a position so that supply can flow with as few APs as possible to it. This is only my second PBEM game of DC, but I have played quite a few other PBEM games over the years. Playing against the AI causes you to develop bad habits that a human player will exploit. I think CYORESS1 has played well enough to have a possibility of still winning the game. He could have done better and he could have done worse.
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