WilliePete -> RE: bridges/river-crossings (12/14/2010 10:27:28 PM)
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ORIGINAL: PyleDriver It is assumed their blown. Just keep that in mind. Thus the extra MP's to cross. Old subject with me, I just except it. Theres no luck in capturing a bridge, wish there was sorry... I don't think it's a big deal. At this scale I'm not sure how bridges could be implemented anyway. Any rail crossing is an obvious bridge and maybe those hexes can receive a slightly lower cost in movement points? That might be the easiest way to bring them into the game without making a major overhaul. In Decisive Campaigns Warsaw to Paris, the scale is much smaller and I thought bridges were modeled very well. I was careful how I used them in my strategy. However, at 10 miles a hex I just don't think its a big deal that they are not in WITE. It goes hand in hand with the map not having roads...
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