spellir74 -> RE: Status? (2/21/2011 3:20:38 PM)
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Operational layer is nice. But another blindspot in the game world is btn vs tbn (or more properly battle group vs battle group*) where-in most combat actually takes place. That BG v BG combat is actually the story of combat logistics(munitions, communication [which in WWII was very complex], local commands(operational comm, combat comm and more[eg air link?]), recovery and med, entrenchment reinforcements, reserves rostering (conveyor belt like, even) and local strategy (get into enemy local depth to upset his logistics apple cart). BG's depth is 300-900+ meters maybe, in back of the 200 meters of active firing-line combat (the business end of the BG). Something like that. Like I said it is blind spot. But it is actually the story of how combat went down. Still is. Combat is not "the lost squad" of "survivalists"(worm eaters without support depth). Some elite arms are specifically trained for that sure but the rest get real antsy when separated from that 300-900+ of depth. [A battlegroup is an ad hoc compiling of assets, arranged per mission specific goal, taken from the larger pool of assets inside the Div; usually only two per div, broken down into task forces and task groups. There were larger Battle Groups too.]
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