Possible exploit (Full Version)

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eloso -> Possible exploit (1/8/2011 2:39:38 PM)

I have recently unloaded the components for a division at an undisclosed location. They were still in strategic move mode. I clicked on the rebuild division toggle and the division now shows up in combat mode without any delay for packing/unpacking.

It's a PBEM game and I can't give any more details due to opsec. I have a save before and after the operation if a dev needs to look at it.




michaelm75au -> RE: Possible exploit (1/8/2011 2:52:11 PM)

I am already looking into this as I had noticed it myself recently.
If you have the before save, it would speed up my investigation.




eloso -> RE: Possible exploit (1/8/2011 4:21:21 PM)

I'll send you a PM with the details and the password.




michaelm75au -> RE: Possible exploit (1/8/2011 7:09:38 PM)

This problem only affects LCUs that have been broken down by the editor; normal spliting and combining of the LCU is not affected.

The code to handle the opMode and packing time was missing from combining editor sub-units; duplicated it from the normal combining sub-unit code.




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