MechFO -> RE: SUPPLY difficult to understand (1/10/2011 7:45:18 PM)
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Since I didn't get any echo in my original thread, I'm going to repost here: Reading the manual, my understanding is that units will try to draw their Supply Need + X from the HQ (in range). The HQ in turn will try to draw from the supply net. If it can't cover this, it will use some of it's dumps to make up the difference. My questions are, how much supply do units actually try to draw? How do they try to build up depleted unit stocks. I have Pz/Mot units near Kiev with an off-rail MP of 25, stationary for 3 turns, ample HQ dumps (150+S, 100+F), but hardly recovering any of their supply stockpile. Current needs are JUST being met with sometimes a small surplus going to unit stocks. The HQ is depleting it's Supply Dumps, but very slowly (150->100 in 3 turn). Another example has adjacent Inf Divs with the same HQ, 190 S dumps, getting supply deliveries as divergent as 30 and 50. (Off rail MP 30) Other Inf Divs, are getting up to a 100 tons per turn. (off rail MP 25), HQ with 250 S dumps. I can't figure out where the divergent results are coming from. if the HQ has to give up dumps, how does this work? Are only a % of total dumps released per turn? As mentioned, I have HQ's with lots of dumps next to units who are not even having their turn needs filled and down to a 20% stockpile. How and when are these Dumps released? Can this be influenced? Rather than losing x number of trucks to move a HQ with hundreds of dumps while having adjacent units surviving by a thread, I'd rather have the unit receive extra supplies, but this doesn't seem to happen. Any explanations would be welcome. If needed I can supply saves or SS.
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