MechFO -> RE: SUPPLY difficult to understand (1/12/2011 12:43:31 PM)
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ORIGINAL: Helpless quote:
Identical consumption, but over 30% difference in supply received, and huge difference to divisions 5-6 hexes away, even though off rail MP is similar and both HQ's have ample dumps. There is no huge difference: - Supply and ammo received as single entity. So you should add them both to compare 74+42=116 vs 102+35=137. - 57th ID had less supplies on hand and was asking more 43% vs 57%. At the same time there was more ammo need for the 168th ID so it got more ammo and less supplies. - Another small factor that supplies are stores in lbs at unit level and then converting to tons, so 1 -> 2000-3999. Sometimes rounding can bring quite a big discrepancy especially when dealing with low volumes. So far I see nothing off from those screenshots. Of cause they provide just partial situation, so if you suspect something is wrong post it on tech forum with saves. Lets break it down. AIUI isn't it supposed to work as follows: - Units demand enough to bring all stockpiles up to 100% (pre consumption,but then units can never be at 100%?) - HQ tries to draw the aggregate demand of all attached units including SU's from nearest source, delivery is modified by off Rail MP and Axis Rail Modifier, if excess vehicles are available in vehicle pool, HQ will get additional supply - if HQ can not draw enough to cover entire demand, it's gives up it's dumps to cover the shortfall to it's units - final supply delivered from HQ is determined by how much the HQ could draw, how many dumps were available to cover the shortfall and what the unit/HQ MP distance is + the vehicle modifier of the unit ------ Now according to the screenshots: Inf Div 57 Total demand to HQ was: 0.57*224 + .11*526 = 185 -----> delivery of total 137 ca. 74% Inf Div 168 Total demand to HQ was: 0.43*216 + .14*506 = 163 -----> delivery of total 116 ca. 71% If my sums are correct, pretty close % wise, so I agree the units are getting approx the same. What I still don't get is why their deliveries are 25% to 30% short even though the HQ was, by any mesure, ample dumps. It is as if Dumps aren't being released. I also don't understand why Korps in similare circumstances have such dissimilar deliveries: Lets look at Post 26-27: ample dumps, off Rail MP a bit more than the above example Div 299 @40%/106% demand is 0.6*174 = 104 -----> delivery of 42 ca. 40% Div 125 @41%/96% demand is 0.59*211 + 0.04*518= 145 -----> delivery of 26 ca. 18% Div 111 @58%/71% demand is 0.42*168 + 0.29*448= 200 -----> delivery of 66 ca. 33% This is an HQ which had hundreds of dumps, and increased it's No. of dumps the next turn, yet units seem to be only be receiving 20-40% of requested amount. Off Rail MP and Axis Supply modifier aren't that bad, and even if those factors are responsible, Dumps should be making up the difference. What factor am I missing?
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