Bullwinkle58 -> RE: PDU Off (1/21/2011 12:20:01 AM)
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ORIGINAL: Canoerebel Thanks for the clarification. I know, of course, that I have the option to upgrade the aircraft in squadrons to a variety of other aircraft, though mostly I find that I seldom have enough aircraft in the pools to permit an upgrade. So, am I understanding you that PDU ON primarily gives players the ability to select from a variety of aircraft when upgrading? That's not really what bothers me about the game, though. When I was reffering to PDU, I had in mind the ability of the Japanese player to accelerate production of aicraft. For instance, the ability to employ Tojos in mid 1942 in great numbers. In game engine language, what is the term for the ability of the IJ player to accelerate different aircraft and ships? That's what I'd prefer to do without. By eliminating this ability, both IJA and Allies are restricted to historic timetables. Since the Allies have a critical shortage of aircraft, this will go a long way to eliminating the disparity, at least as I've seen it in Scenario Two. So, when I was talking about "PDU Off," that's what I meant. Sounds like I was using the wrong term. What would be the right term? I don't think there's a term for that. It would be at the player's discretion. There's no set-up switch. With PDU Off (the reverse of what you're used to), the Japanese player is hamstrung too, but in a different way. He can produce uber amounts of any aircraft he can convert his factories to (say, the Tojo, early), but he can't force them into units that historically didn't use them. So he ends up with a big pile of unusable aircraft. That's why your reference (Charbroiled or Chaz, I can't recall) still had Nates all over the map. It's because those units flew Nates historically at that date. PDU Off will more or less do what you're after. It prevents the Japanese from front-loading aircraft quality. It doesn't stop them from front-loading quantity, but it's quantity in perhaps less desirable aircraft models. The problem is, to get this you have to have PDU Off for both players, and it whacks the Allies as badly or worse since they can't surge quantity, even of the dogs. To restrict total Japanese production and leave the Allies alone, I don't know of a way except some complex HRs.
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