pasternakski -> Re: Ripppp-offf !!!! (9/7/2002 11:00:55 AM)
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[QUOTE]Originally posted by sdhundt [B]This is a good game but what a RIP-OFF !!!! A game that costs $49 should have a **** rule book with the game. I found out after I bought the game that the rules were on the disk. Well that is BULL-**** !!!! With rules that are over 100 pages long most people read the rules away from the PC then play the game. It would have been nice to take the rules out of the house to read them when I had time. I shouldn't have to print up a 100+ page rule book. Does anyone else feel this way ? Steven Hundt:mad: :mad: [/B][/QUOTE] Control yourself, you'll spurt. Matrix decided to put the player manual on the CD in order to avoid the expense not only of printing the manual but of shipping it in the bigger box that would have been necessary. It's all there. A cheap, easy way to get it printed is to copy-and-paste the manual to a floppy and take it to Kinko's or some such place to get it printed. Some guys on these forums have taken the file to work and printed it at their employer's expense (obviously, you want to make sure not to get into trouble with your boss). Matrix estimates that the cost of the game would have been increased by $20 or more by inclusion of a printed manual, and, as this is a "niche market" where sales depend to a large extent on such non-esoteric concerns as price, they gave you the manual on the CD in hope of selling enough units that they could justify staying in business. Please note that Matrix/2-by-3 are engaged in a dicey endeavor (in negative economic times, I might add) to bring us state-of-the-art war games for our computers. This is a unique effort, and seeks to regenerate the computer wargaming community that was in serious danger of falling off the edge of the world (if you have any doubt about the veracity of this, just review computer game releases of the late 1990s). If they fail, it's "civilization III, IV, V, and VI" and "Age of Empires Ripoffs Ad Infinitum" for life. So print the manual. If you need to get creative to absorb the cost, so be it. By buying Uncommon Valor, you have supported, and joined, an effort to revitalize a genre of wargaming that was in danger of dying out. Play, and look at, the game and the exciting products that are now being developed. Please don't deprecate the only company in computer wargaming that is making a serious attempt at keeping the computer wargame alive. They have made a sensible, cost-saving decision in the interest of reducing price to encourage you to buy the product. They're all we got, pal. Let's keep 'em alive and help 'em prosper, not for their benefit, but for our own. Look at their Web site and see what exciting products are being developed. I am begging for more!
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