Adraeth -> Some idea on Hotseat (solo) play (2/12/2011 11:50:49 AM)
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Just posting some house rule i use on the dated Horse and Musket 2 i own. I often play solo, playing hotseat. From the boardgame "Hold the line" i found some interesting rules i use in HnM: When activating a leader and his units i roll a d6 adding the command rating of the leader (with modifiers due the command points given by the Overall Commander), this give me action points for that Column/Wing. When i select units i have to spend action points in this way: - moving unit 1 hex / 1 action point - moving leader up to 2 hexes / 1 action point - changing formation / 1 action point - change facing / 1 action point - recovering disrpution / 1 action point This give me a real challenge and the command rating of single Generals count even to see if the Corp will act in a passive or active way
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