RE: Patch 06 - Public Beta - Build 1108j (build03) (Full Version)

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treespider -> RE: Patch 06 - Public Beta - Build 1108j (build03) (7/11/2011 12:52:34 PM)

Where can one download p3b?




michaelm75au -> RE: Patch 06 - Public Beta - Build 1108p3a (7/11/2011 1:07:40 PM)

Fixed Manage repair error for min conversions incorrect from 1108p2; not allowing change from Pierside [MEM]

Uploaded new file. Seems to okay for downloading.




michaelm75au -> RE: Patch 06 - Public Beta - Build 1108j (build03) (7/11/2011 1:08:12 PM)


quote:

ORIGINAL: treespider

Where can one download p3b?


Post #1055




treespider -> RE: Patch 06 - Public Beta - Build 1108j (build03) (7/11/2011 1:18:36 PM)


quote:

ORIGINAL: michaelm


quote:

ORIGINAL: treespider

Where can one download p3b?


Post #1055



Thnx. When I looked it must not have completed uploading...however it is there now.




treespider -> RE: Patch 06 - Public Beta - Build 1108j (build03) (7/11/2011 1:44:08 PM)

Still seeing oddities in the aircraft stack level...maybe I screwed up the install. Version indicates p3 from July 9

[image]local://upfiles/15342/732D06748CC947B99DD802FA002256F6.jpg[/image]




michaelm75au -> RE: Patch 06 - Public Beta - Build 1108j (build03) (7/11/2011 1:46:37 PM)

What oddities?
The original p3 had stack calculation in error. The latest upload should be correct though.




treespider -> RE: Patch 06 - Public Beta - Build 1108j (build03) (7/11/2011 1:56:31 PM)


quote:

ORIGINAL: michaelm

What oddities?
The original p3 had stack calculation in error. The latest upload should be correct though.




posted screen shot in post 1085

Stack Level indicates 58, yet I have 66 Zeros alone...




treespider -> RE: Patch 06 - Public Beta - Build 1108j (build03) (7/11/2011 2:00:52 PM)

I run the p3b exe...however when i start the game I see version as:

[image]local://upfiles/15342/F7FAC672242C4898B230CD0E35526BF5.jpg[/image]




treespider -> RE: Patch 06 - Public Beta - Build 1108j (build03) (7/11/2011 2:13:23 PM)

The training setting seems to be the culprit....or I'm simply misinterpreting Stack level

[image]local://upfiles/15342/99FEAA1460B54477B656A0C0CBC0A6C2.jpg[/image]




michaelm75au -> RE: Patch 06 - Public Beta - Build 1108j (build03) (7/11/2011 2:18:44 PM)


quote:

ORIGINAL: treespider


quote:

ORIGINAL: michaelm

What oddities?
The original p3 had stack calculation in error. The latest upload should be correct though.




posted screen shot in post 1085

Stack Level indicates 58, yet I have 66 Zeros alone...

Training mission is treated as 1/3 group planes.
So group of 42 Zeros counts as 14 planes when in training mission. [Has been so since stacking]
Group of 24 Sallys counts as 8 (24/3) x engines (2). That is 16 planes.




michaelm75au -> RE: Patch 06 - Public Beta - Build 1108j (build03) (7/11/2011 2:21:48 PM)


quote:

ORIGINAL: treespider

I run the p3b exe...however when i start the game I see version as:

[image]local://upfiles/15342/F7FAC672242C4898B230CD0E35526BF5.jpg[/image]

I forgot to refresh the version before rebuilding.[:o]
The file date of the EXE should 11 July or 10 July if on the wrong side of the date line.




treespider -> RE: Patch 06 - Public Beta - Build 1108j (build03) (7/11/2011 2:30:00 PM)

quote:

ORIGINAL: michaelm


quote:

ORIGINAL: treespider


quote:

ORIGINAL: michaelm

What oddities?
The original p3 had stack calculation in error. The latest upload should be correct though.




posted screen shot in post 1085

Stack Level indicates 58, yet I have 66 Zeros alone...

Training mission is treated as 1/3 group planes.
So group of 42 Zeros counts as 14 planes when in training mission. [Has been so since stacking]
Group of 24 Sallys counts as 8 (24/3) x engines (2). That is 16 planes.



Thnx. Never really paid attention to it...till the recent bug reports. Learn something new everyday.




michaelm75au -> RE: Patch 06 - Public Beta - Build 1108j (build03) (7/11/2011 2:38:10 PM)


quote:

ORIGINAL: treespider

Still seeing oddities in the aircraft stack level...maybe I screwed up the install. Version indicates p3 from July 9

[image]local://upfiles/15342/732D06748CC947B99DD802FA002256F6.jpg[/image]


As it does not show an 'of xxx', Tokyo is a large enough AF (9 or 10) that is does not need to count physical planes. So should never get an overstacked AF penalty.




Pascal_slith -> RE: Patch 06 - Public Beta - Build 1108j (build03) (7/11/2011 4:00:25 PM)

Thank you very much, michaelm. You're work continues to AMAZE in its value.

Perhaps to resolve the "locating the patch" issue, why not have a sticky just for betas to which only you and the dev team can contribute?





CV 2 -> RE: Patch 06 - Public Beta - Build 1108j (build03) (7/11/2011 4:32:08 PM)

I know this has been asked and answered before, but (insert adjective about the forum search function here)...

Will the post 1055 update overwrite a prior beta and what is the procedure to update?




carnifex -> RE: Patch 06 - Public Beta - Build 1108j (build03) (7/11/2011 8:46:10 PM)

Yes, and it comes with it's own installer so clicking on the exe is the procedure.




alimentary -> RE: Patch 06 - Public Beta - Build 1108j (build03) (7/11/2011 10:39:26 PM)

Is there a piece of documentation I am missing where the beta patch prevents ground attacks by allied level and torpedo bombers?

I've started a new head-to-head scenario to run as a testbed to verify that I'm not missing anything. Sure enough, the Jap ground attacks go off pretty much every turn regardless of aircraft. But the allied attacks never go off. Haven't gotten a dive bomber to try yet, but previous testing suggests that dive bombing still works for the allies. Medium, heavy, light and torpedo bombing does not work as a ground attack.

Air base, naval and port attacks still work.




m10bob -> RE: Patch 06 - Public Beta - Build 1108p3a (7/11/2011 11:41:41 PM)


quote:

ORIGINAL: michaelm

Fixed Manage repair error for min conversions incorrect from 1108p2; not allowing change from Pierside [MEM]

Uploaded new file. Seems to okay for downloading.




TY michaelm..That was FASTER than my feeble display of gratitude..[&o]




michaelm75au -> RE: Patch 06 - Public Beta - Build 1108j (build03) (7/12/2011 10:29:22 AM)

quote:

ORIGINAL: alimentary

Is there a piece of documentation I am missing where the beta patch prevents ground attacks by allied level and torpedo bombers?

I've started a new head-to-head scenario to run as a testbed to verify that I'm not missing anything. Sure enough, the Jap ground attacks go off pretty much every turn regardless of aircraft. But the allied attacks never go off. Haven't gotten a dive bomber to try yet, but previous testing suggests that dive bombing still works for the allies. Medium, heavy, light and torpedo bombing does not work as a ground attack.

Air base, naval and port attacks still work.


I just tried it with some B-17s and it worked okay. Used Dauntless' and they worked too.




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