pcoud -> Questions on combat (4/12/2011 10:26:23 AM)
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I am still at the bottom of the learning curve of this game, currently trying to understand the "what's new" document that came with 3.4.0.202, more specifically Assault Ratio rules under chapter III ( Anti Ants tactics ). Actually, before even trying to figure out what's new, I'd like to understand how the old way was (never played TOAW before)... So, looking at the table describing the benefits levels as a function of the AR (assault ratio), it is said: "Note that the Full column is identical to the way assaults were always resolved before". But nowhere in the manual can I find mention of those benefits (are they described somewhere?). Hence the questions: 1) What does "Defender supply cost/Round=10" mean? I assume it means that every defending unit will burn 10% of its supply per round of combat, right? 2) What does "Defender Artillery Cost/Round=5" mean? What is an artillery cost? And it costs 5 what? 3) Attacker Artillery bonus x 10. What is the artillery eligible to this bonus, those included into the ground attacking units ? What is multiplied by 10? The artillery strength ? 4) Same question for Indirect Artillery Support x 10. 5) Counterbattery fire: how does that work, can't find it mentioned anywhere? Any help greatly appreciated, thx.
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