RE: Two Issues for Me (Full Version)

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TPM -> RE: Two Issues for Me (4/21/2011 5:05:41 PM)


quote:

ORIGINAL: rich12545

Imo knowing scale is not necessary.  You can get a rough idea by looking at the map and the units.  Same with Empire.  You know five rifles is 5x more than one rifle.  The ratio between a rifle and a tank should always be roughly the same whether it's a platoon or a division.


This is what I'm talking about..."roughly the same"? The same as what? Are you saying that if 1 Rifle = 1 battalion, 1 Tank = 1 battalion? Or are you saying that 1 Rifle = 1 soldier, and 1 Tank = 1 tank?

BTW, I totally understand that for most folks this is a non-issue (it's "not necessary") and probably seems like a waste of time to talk about, but for some of us, this is a really interesting part of wargaming, and a topic worthy of discussion. I agree with you that you can get a good idea by looking at the maps, and that's what I do for the games I play...depending on that information, I may label units "Corps" or "Division", and this suffices, etc. But that being said, I still think it would be cool if the scale was established by the scenario creator...




TPM -> RE: Two Issues for Me (4/21/2011 5:10:36 PM)


quote:

ORIGINAL: GrumpyMel

A fair number of the more historical scenerio's do have some mention of scale in the design notes. Upto the designer if he wants to put something in there. Also the scenerio designer can customize the appelation that newly created units use as part of the design as well (i.e. he can switch it from the default "division" to regiment, battalion, company, legion, etc.

So that's pretty easy to do for a designer already. The way things are setup, as a designer you can scale things to any level you like...rather then have presets that you have to use....which I think is good.

The build template thing as an option would be pretty cool to be able to support (IMO).... as long as it was (in general) optional as to whether the player wanted to use it or not.




I agree...I'm definitely not suggesting that there be presets that have to be used etc. The beauty of this game IS its kind of open-ended structure. And yes it's true that the units in the scenario itself can basically tell the scale...if the designer created a scenario with a unit with 30 Rifle and called it "division" we can safely assume that 10 Rifle = regiment, 3=batallion, etc., etc. For me it gets tricky when other units are involved...tanks, artillery, etc. 30 Rifle = division, 1 Tank = what?




borsook79 -> RE: Two Issues for Me (4/21/2011 11:21:34 PM)


quote:

ORIGINAL: TPM


quote:

ORIGINAL: rich12545

Imo knowing scale is not necessary.  You can get a rough idea by looking at the map and the units.  Same with Empire.  You know five rifles is 5x more than one rifle.  The ratio between a rifle and a tank should always be roughly the same whether it's a platoon or a division.


This is what I'm talking about..."roughly the same"? The same as what? Are you saying that if 1 Rifle = 1 battalion, 1 Tank = 1 battalion? Or are you saying that 1 Rifle = 1 soldier, and 1 Tank = 1 tank?

BTW, I totally understand that for most folks this is a non-issue (it's "not necessary") and probably seems like a waste of time to talk about, but for some of us, this is a really interesting part of wargaming, and a topic worthy of discussion. I agree with you that you can get a good idea by looking at the maps, and that's what I do for the games I play...depending on that information, I may label units "Corps" or "Division", and this suffices, etc. But that being said, I still think it would be cool if the scale was established by the scenario creator...

It depends on the scenario, there is nothing preventing the scenario designer from telling you that e.g. 100 points is a division, and if there is no such info you can do it yourself.




CSO_Talorgan -> RE: Two Issues for Me (4/24/2011 10:35:28 AM)


quote:

ORIGINAL: el hefe

Why not cut this process down by allowing the player to build custom unit TO&E templates and then when you create a formation, you can select from a list of your pre-made TO&Es?


I'd vote for this too.




jomni -> RE: Two Issues for Me (4/25/2011 4:40:57 AM)

The call for TOE templates is getting stronger and stronger!
Vic should heed to this call. [:D]




Casus_Belli -> RE: Two Issues for Me (4/25/2011 6:49:54 AM)

There's another thread on this now.




Vic -> RE: Two Issues for Me (4/25/2011 9:08:55 AM)


quote:

ORIGINAL: jomni

The call for TOE templates is getting stronger and stronger!
Vic should heed to this call. [:D]


Vic reads all postings :)




jomni -> RE: Two Issues for Me (4/26/2011 3:04:49 AM)


quote:

ORIGINAL: Vic


quote:

ORIGINAL: jomni

The call for TOE templates is getting stronger and stronger!
Vic should heed to this call. [:D]


Vic reads all postings :)


Bravo!




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