Questions for the CC Vets: replacements (Full Version)

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Jagdhund -> Questions for the CC Vets: replacements (7/19/2011 3:38:24 AM)

I'm wondering if teams ever get put back up to full strength given enough turns? If so, how many? Sad thing is I get a team to the dark green vet status and they are down a few and to increase thier survivability I send them back to the pool and get a new un=seasoned team. Also anyine know how many turns a lightly injured soldier takes to heal?

Thanks in advance,

-Jag




STIENER -> RE: Questions for the CC Vets: replacements (7/20/2011 6:54:37 AM)

andrew once told me to read the game manual [;)]........or was the XE5?? [;)] anyways.......as far as i know....teams never get back to full strength after taking casualty's....you have to trade them in...and wounded soilders never heal........wounded is wounded.

i may be wrong here but im pretty sure thats how it works.




Jagdhund -> RE: Questions for the CC Vets: replacements (7/20/2011 6:55:57 AM)

THanks that's kinda what I noticed but I was never patient enough to wait 4-5 turnd to replace the whole team with a fresh one.

THanks for the post,

-Jag




CSO_Talorgan -> RE: Questions for the CC Vets: replacements (8/9/2011 7:47:15 PM)

It makes sense for wounds to heal between Cross of Iron operations but the other games each represent an operation, so the time frame is too short for wounds to heal.




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