RE: Fatal Years for 1.03 (Full Version)

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Chilperic -> RE: Fatal Years for 1.03 (9/9/2011 9:52:54 PM)


quote:

ORIGINAL: Krot

Comrades, Communism in a peril! Looks like Whites wet dreams comes true. [:D] Another nice feature which makes FY so interesting to play.



[image]local://upfiles/39542/21D8FE53CC214440AEDCBB135F6A287A.jpg[/image]



This image is nice and could serve in FY soon [:)]




gamer78 -> RE: Fatal Years for 1.03 (9/9/2011 10:30:30 PM)


quote:

ORIGINAL: Chliperic



This image is nice and could serve in FY soon [:)]


..if only some theatres and struggles wouldn't be missing in the pic. or is it not ? [;)]




Sodei -> RE: Fatal Years for 1.03 (9/9/2011 11:07:37 PM)

After installing the new version I finally conquered Tzaritsyn. I now hold all the objective for unification but I don't get it (it's been 4 turns). Is there a probability or is it suppose to fire when you hold them after a certain amount of time? Anyway, there goes my savefile.

I won't have time to test it further today ( at least for a couple of hours) so have fun[:D].




Chilperic -> RE: Fatal Years for 1.03 (9/10/2011 7:53:42 AM)


quote:

ORIGINAL: Sodei

After installing the new version I finally conquered Tzaritsyn. I now hold all the objective for unification but I don't get it (it's been 4 turns). Is there a probability or is it suppose to fire when you hold them after a certain amount of time? Anyway, there goes my savefile.

I won't have time to test it further today ( at least for a couple of hours) so have fun[:D].



a rare glitch. Fixed




Chilperic -> RE: Fatal Years for 1.03 (9/10/2011 7:59:48 AM)

Quickfix uploaded on my blog, fixing this bug.




JJKettunen -> RE: Fatal Years for 1.03 (9/10/2011 11:58:33 AM)

Clovis, I continued my game with the latest fix, but there was no improvement. Then I went 2 turns back to initiate the unification event, but it didn't happen. Saves attached.

No wonder there are initial problems with this sort of a ground-breaking event. [:)]




Chilperic -> RE: Fatal Years for 1.03 (9/10/2011 12:54:48 PM)


quote:

ORIGINAL: Keke

Clovis, I continued my game with the latest fix, but there was no improvement. Then I went 2 turns back to initiate the unification event, but it didn't happen. Saves attached.

No wonder there are initial problems with this sort of a ground-breaking event. [:)]


I was a bit tired yesterday too [:)] Going to look and fix definitively. Now the Poland ownership can't be solved in an ongoing game, but only with a new one. I known it is tied to French and English units in Whites armies, so the right fix is either this one or another I will implement if the first fails. In nay case, any of your unit may fix the Poles Military control in a few turns.




Chilperic -> RE: Fatal Years for 1.03 (9/10/2011 2:17:17 PM)

no bug for the event iself: it fired 2 turns later [:)]. Trying a new solution to fix the Poland MC trouble.




JJKettunen -> RE: Fatal Years for 1.03 (9/10/2011 2:28:37 PM)

Good to hear!




Chilperic -> RE: Fatal Years for 1.03 (9/10/2011 2:52:18 PM)

Poland MC solved too.

Remain 2 troubles:
- Garrison units are placed outside the structures. being permanently fixed they can't come back inside. And structures remain Southern Whites, for an unknown reason ( as this script command has been introduced for PON, and structures are heavily modified for this game, I suspect the command doesn't work with RUS structures). As the Siberian player may enter Southern structures with land units, the trouble will cease after the first turn and I'm going to release the permanetly fxed units which are the AI garrison, a feature wasteful when the faction is under human control.

EDIT: the same problem in PON certainly. The CSA file has adopted the solution I foresaw for treating structures... It will be a bit long, as I need to enter command region by region...

- Fleets at sea are unable to come back to harbours. This one will remain for now. Searching a solution.




Chilperic -> RE: Fatal Years for 1.03 (9/10/2011 6:15:46 PM)

Structure and fleet bugs solved. I've yet to fix some regions and add some recruit pools for WHI after absorbfaction command, so the next version should come tonight or tommorrow at worst [:)]




Nikel -> RE: Fatal Years for 1.03 (9/10/2011 7:04:48 PM)

Posted a portrait of british General Poole [:)]




Nikel -> RE: Fatal Years for 1.03 (9/10/2011 7:05:54 PM)

Sorry, double post




Chilperic -> RE: Fatal Years for 1.03 (9/10/2011 8:05:42 PM)

New version released on my blog. You have to download the complete mod, and so the quickfix has been removed.

Fixes all the troubles for Whites unification to the exception of Kuban area ( I don't know why). I don't known why this exception is occuring, if this problem is affecting only games begun with an older version or new games. Investigating yet about but this is a very small problem, all the other areas working perfectly.




Chilperic -> RE: Fatal Years for 1.03 (9/10/2011 8:13:15 PM)

Note to Ageod official, volunteers, Lords, lurking here from time to time: the Wiki about absorbfaction command is wrong when stating it will change structure ownership too.




JJKettunen -> RE: Fatal Years for 1.03 (9/10/2011 10:22:02 PM)


quote:

ORIGINAL: Chliperic

New version released on my blog. You have to download the complete mod, and so the quickfix has been removed.

Fixes all the troubles for Whites unification to the exception of Kuban area ( I don't know why). I don't known why this exception is occuring, if this problem is affecting only games begun with an older version or new games. Investigating yet about but this is a very small problem, all the other areas working perfectly.


Cheers!




Chilperic -> RE: Fatal Years for 1.03 (9/10/2011 10:52:01 PM)

I've found what was lacking for Kuban area [:)]




dunnsa -> RE: Fatal Years for 1.03 (9/11/2011 12:50:02 PM)


quote:

ORIGINAL: Chliperic

Note to Ageod official, volunteers, Lords, lurking here from time to time: the Wiki about absorbfaction command is wrong when stating it will change structure ownership too.


Thanks for the heads up!

I will mercilessly harrass the "code speakers" to address this!
[sm=00000924.gif]




Krot -> RE: Fatal Years for 1.03 (9/11/2011 1:07:20 PM)

Have to report that in my current game with 09 September version of FY in Ealy May 1919 I expirienced lots of snow everywhere but in the very Southern regions (late April was also too cold for that season). I suppose that it is connected with the weather mod that came with this FY version.





JJKettunen -> RE: Fatal Years for 1.03 (9/11/2011 1:13:30 PM)


quote:

ORIGINAL: Krot

Have to report that in my current game with 09 September version of FY in Ealy May 1919 I expirienced lots of snow everywhere but in the very Southern regions (late April was also too cold for that season). I suppose that it is connected with the weather mod that came with this FY version.




If that is the older version of the weather mod, spring and autumn weather were indeed too harsh in it. It was fixed in the latest version.




JJKettunen -> RE: Fatal Years for 1.03 (9/11/2011 1:19:47 PM)

Clovis, is it possible to make partisan units "unstackable", for example fixed or something? It can be quite a hindrance to the AI if it immobilizes its Armies and Corps with very, very slow units...




Chilperic -> RE: Fatal Years for 1.03 (9/11/2011 1:30:37 PM)


quote:

ORIGINAL: Keke


quote:

ORIGINAL: Krot

Have to report that in my current game with 09 September version of FY in Ealy May 1919 I expirienced lots of snow everywhere but in the very Southern regions (late April was also too cold for that season). I suppose that it is connected with the weather mod that came with this FY version.




If that is the older version of the weather mod, spring and autumn weather were indeed too harsh in it. It was fixed in the latest version.



I will check if I have included the latest one; If not, it will be in the next version.




Chilperic -> RE: Fatal Years for 1.03 (9/11/2011 1:31:54 PM)


quote:

ORIGINAL: Keke

Clovis, is it possible to make partisan units "unstackable", for example fixed or something? It can be quite a hindrance to the AI if it immobilizes its Armies and Corps with very, very slow units...



No. The only solution is to do with Whites what I've done with Red partisans. I 've just forgotten this point. [>:] Next version [:o]




Krot -> RE: Fatal Years for 1.03 (9/11/2011 2:44:02 PM)

quote:

ORIGINAL: Chliperic


quote:

ORIGINAL: Keke


quote:

ORIGINAL: Krot

Have to report that in my current game with 09 September version of FY in Ealy May 1919 I expirienced lots of snow everywhere but in the very Southern regions (late April was also too cold for that season). I suppose that it is connected with the weather mod that came with this FY version.




If that is the older version of the weather mod, spring and autumn weather were indeed too harsh in it. It was fixed in the latest version.



I will check if I have included the latest one; If not, it will be in the next version.


Still have snow in Black Sea regions in late May 1919 but I will wait for the Sun, no problem. [:)]

Another strange thing were captured Makhno (ANA) supply trains which have 1600 pts supply capacity each. You can see them in Melitopol area in the save I uploaded before.





JJKettunen -> RE: Fatal Years for 1.03 (9/11/2011 3:39:58 PM)


quote:

ORIGINAL: Krot

Still have snow in Black Sea regions in late May 1919 but I will wait for the Sun, no problem. [:)]



Do note that I haven't changed the weather in and around Black Sea (it is not in the North or South Continental weather zone), so you are just having bad luck with the default values.




JJKettunen -> RE: Fatal Years for 1.03 (9/11/2011 3:40:49 PM)


quote:

ORIGINAL: Krot

Another strange thing were captured Makhno (ANA) supply trains which have 1600 pts supply capacity each. You can see them in Melitopol area in the save I uploaded before.


It is WAD.




Krot -> RE: Fatal Years for 1.03 (9/11/2011 4:19:49 PM)


quote:

ORIGINAL: Keke


quote:

ORIGINAL: Krot

Still have snow in Black Sea regions in late May 1919 but I will wait for the Sun, no problem. [:)]



Do note that I haven't changed the weather in and around Black Sea (it is not in the North or South Continental weather zone), so you are just having bad luck with the default values.



OK. Thank you for clarification.




Krot -> RE: Fatal Years for 1.03 (9/11/2011 4:29:45 PM)


quote:

ORIGINAL: Keke


quote:

ORIGINAL: Krot

Another strange thing were captured Makhno (ANA) supply trains which have 1600 pts supply capacity each. You can see them in Melitopol area in the save I uploaded before.


It is WAD.


Thank you again. To be honest I suspected that it was made intentionally to help Makhno. Nevertheless these captured wagons are now like some cheat for my South Whites. For fair play I should turn them into a depot somewhere.




Chilperic -> RE: Fatal Years for 1.03 (9/11/2011 4:30:21 PM)




quote:

ORIGINAL: Krot




Another strange thing were captured Makhno (ANA) supply trains which have 1600 pts supply capacity each. You can see them in Melitopol area in the save I uploaded before.




WAD indeed, because the AGE system is basing supply question under the assumption all armies are drawing it from cities mostly, with a more or less limited foraging capacity for General supply. This system doesn't take into account partisans and Makhno's movement, drawing stuff mostly from captured weapons and ammo and a active supply effort by peasants in a decentralized manner.

Another solution would be to raise the supply stcok of each ANA subelement but unfortunately, Kronstadt sailors being ANA too, the sailors would have benefitted from this Makhno feature. Now, of course, capturing Makhno supply is creating a bizzare situation I must fix. [:)]




Chilperic -> RE: Fatal Years for 1.03 (9/11/2011 6:31:26 PM)

New ( and hopefully, last before some days) version of FY

What's new?

- fixes Kuban problem when Whites factions unite
- White partisan units are now raiders with normal allowance value
- added Poole protraits. Thanks to Nikel
-the unite whites event will now be displayed by a full window message




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