darbycmcd -> RE: Midway (8/25/2011 7:23:27 PM)
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Harry, I think you are sort of looking at this the wrong way. Would the game exactly recreate the EVENTS of Midway, no. Would it create the OUTCOME of Midway, given an operationally accurate setup I would expect it would. What you would have is two carrier forces, undetected, approaching Midway. The Japanese air would be set to 'naval' with secondary 'airbase'. Your first assumption, that Midway would not detect the Japanese, is wrong from my experience. Even relatively poorly trained B17 pilots would detect KB I believe, at least by being shot at! They are set to 'naval attack' with a search 30 in the approach arc. Now it is just a matter if Japanese search (only float planes from CA) would detect the American TF in the AM phase. maybe yes, maybe no. But it is not at all a given they would. Lets assume no, off goes the Japanese strike to Midway, runs into some CAP, a bit of AA turbulence, back home a bit worse for wear, some planes damaged, some shot down. Now Midway launches some strikes at KB, including B17s, just a few. They don't do much but they do wear down CAP quite a bit (which is set low for Japanese by the way). So now come the uncoordinated American carrier attacks. They dribble and drabble in but CAP is worn down already. A couple carriers take a couple hits. Crap, they can't run ops now! So the PM phase happens and the more typical exchange of strikes goes on, the IJN does manage to get off a small strike and because they are generally pretty fair pilots, they put a couple torps into an American carrier which is finished off by a sub on its way home. The USN scrapes up what is left and manages to badly hit the remaining undamaged carrier. It just remains to finish them off the next day. I would say that is a totally plausible outcome in the game. It is not exactly Midway, but it is close enough. You just seem to be unhappy with the performance of LBA vs carriers, that is why you are so focused on 'Midway equals a carrier'
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