n01487477 -> RE: Japan Econ 101 setup Draft Doc (11/27/2011 2:22:19 PM)
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ORIGINAL: sanderz quote:
ORIGINAL: n01487477 quote:
ORIGINAL: sanderz Thanks for that Will have a read through and try and update my original note with the corrections and repost. The biggest thing i didn't pick up on was "You don't need any R&D factories to get a plane - it will arrive on time. R&D factories are useful only to advance a planes scheduled arrival." - so i guess that plane production start times can never be later than shown on tracker and presumably that even if you don't change anything in R&D the existing R&D factories will research the planes a little quicker than the date displayed in tracker. Maybe, but remember that you need 100 points for a month advance. Some of the existing factories are small. A repaired 30(0) will give about 30/mth. So 3+ months for a month advance. This is where multiple 30(0)'s come in... but the trick is having them fuly repaired, as I stated in the R&D section. Bed time soon. Curious as to why you don't use 34 instead of 30 - wouldn't this ensure one months advance every 3 months, or are there other reasons why size 30 is optimal? Not to get to mathematical about it but 30 is optimal. Larger than 30 do not 'usually' give 1 point extra to R&D. The reason is the way the R&D model was set up by GG (and now MichaelM). To get an additional bonus would take a large number of factories to get the additional bonus. Here's the code part [:D] quote:
quote: ORIGINAL: michaelm In simple terms (a.1) Daily number of initial devices from factory is as with a/c production [ (active devices + random(30))/30]. If this number is 0, or there are any damaged devices present, then no R&D will result this turn from this factory. [This agrees with the manual ] (a.2) A factory will then produce a random R&D between 1 and the number of devices from step (a.1) ie 1 device = 1, 2 devices = 1,2, 3 devices =1,2,3, 4 devices = 1,2,3,4 10 devices = 1,2,3,4,5,6,7,8,9,10 etc. (b) The random R&D is then divided by 10. Any random R&D of less than 10 will be '0', otherwise it will be the ten's component of the random R&D. (c) If there are no damaged devices in factory (this is a given as there must be NO damaged ones present), add '1' to the number from (b). (d) If the number from (c) exceeds 3, it is capped at '3'. The number from (d) is added to the a/c development counter - this will be a number from 1 to 3 inclusive. Once the counter exceeds 100, it moves the available date sooner by a month and resets the development counter. Clear as mud mate ... take my word for it, 30 is best [;)] Anyway - any other q's I'll answer in the morning. Cheers
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