Looking for Allied Opponent for Campaign two - Closed. (Full Version)

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Redsunrizing -> Looking for Allied Opponent for Campaign two - Closed. (11/16/2011 2:51:27 AM)

I am looking for an Allied E-mail opponent for the Hakko Ichiu grand campaign two please.

I have been playing AE since the week it was released, but against the AI only. I have recently completed the full campaign two against the computer, and am now ready for a good human opponent. But I would please ask for a genuine player, as I was burnt in 2006 on the old War in the Pacific forum, when I last tried to start an E-mail game.

I would like these house rules, and settings, but I will negotiate.

#No 4-engine bombing on naval attack below 10,000ft, other that for Naval bombers.
#Fighters max altitude is the band with their second best manuever rating.
#Restricted units must pay PPs to cross national boundaries.
#Allied player on turn one can move only Chinese ground units and TFs already at sea.
#Allied player on turn one cannot create any new TFs.
#The Maximum of one port attack by Japan on turn one.
#No strategic bombing within or from China before 1944.
#Night bombing only when the moonlight is above 50%.
#Landing or paradropping on non base/dot hex is not allowed.
#No use of many single ships to confuse naval combat routines, but picket ships are OK.
#Reliable torpedoes off, allied damage control on.
#Normal withdrawals On.
#PDU On.

I am using the latest beta patch, which is r1. I can normally do about 5 turns a week, after the first few major (set-up) turns are complete.

Thanks Paul.




jeffs -> RE: Looking for Allied Opponent for Campaign two (11/16/2011 5:23:06 AM)

do you have an opponent yet? If not I would be sorely tempted! Please let me know




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