Ralle -> Maybe a little improvement (11/16/2011 11:26:00 PM)
Sometimes during the AI turn it`s hard to decide, if a unit was destroyed or just hit quite hard, because in both cases there is the same sfx... So why don`t make a special sfx, or a maybe a huge explosion when a unit gets destroyed? Something like that could make the game much more easy to overview
PKH -> RE: Maybe a little improvement (11/24/2011 2:30:02 PM)
Have to agree. They should reserve the big explosion for when a unit is wiped out I think.
Razz1 -> RE: Maybe a little improvement (11/24/2011 6:58:07 PM)
Actually there is when a unit gets large damage.
It's based upon the amount of damage.
That makes sense right?
PKH -> RE: Maybe a little improvement (11/25/2011 7:03:07 AM)
I guess, but as feedback to the player it would be more useful if large explosions were only used for wipeouts imo.