Bullwinkle58 -> RE: Question about AI settings (11/26/2011 4:15:20 PM)
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ORIGINAL: Feinder Are there any settings that must be set, or should be set when playing the AI (as Allies vs. Japan AI)? Example, facilities expand at start or auto-upgrades or whatever. Does the AI ~need~ any settings to function? I want to start a grand campaign vs. AI, just to get a "feel" before I dive into a campaign game as PBEM. I'm currently playing Guad as PBEM, but I want to get a perspective on the scope difference before going full bore into grand campaign PBEM. Thanks, -F- To the best of my knowledge the AI does what the AI does. For example, Andy Mac recently said the AI does not use PDU On. I see that in my game where I have a lot of Nate squadrons still flying against me in mid-1945. As he also said though, setting PDU to On would give the human an advantage, but setting it to On doesn't make the AI follow that command switch. Things like Sub Ops to Auto aren't applicable, since AI sub ops have to be auto by definition. I'd set things however you want to play, and the AI will do what it will do regardless. An exception might be in R&D if that's important to you. I've never seen the AI do the R&D tricks humans can pull, but you might give it a leg up if you change that switch. I personally like to set arrivals to max +/- 60 days variance. I believe that applies to both sides. The biggest game factor you can control by far is the difficulty level. A Very Hard game is a whole different animal than a Historic.
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