MisterBenn -> RE: 1702: Long Range Scanner Display not always centred (12/2/2011 5:02:18 PM)
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Here's the saved game. Interestingly I've played on some more and I have more information now. Edit: FYI I don't think it's relevant but this game was created on version 1702 but was last played on 1703. 1) The Long Range Sensor zone emitted from (I suspect) Toumikli Space Port (the Large Space Port in the Ramazin system) still exhibits the same issue above. If you maximum zoom out with the End key, and mouse wheel scroll in to this colony, the sensor area will just to the wrong position on the 7th zooming step in if your system's like mine! 2) Since I played on I built a resupply ship, the Desperate Mauler, which happens to now be at the same space port. This also has a Long Range Scanner, but the shaded area doesn't exhibit the same problem! It stays centred as you zoom all the way in. It seems the issue doesn't affect all ships and / or bases in the same way. If you look at the saved game and zoom in on Ramazin with Long Range Scanner ranges turned on, you will see a "double bright" shaded area as both scanner ranges are drawn and overlap. As you zoom in, one of the shaded zones will jump up-left and leave a single, normal-shaded zone behind. Also, both of these vessels have the same component (unimproved Long Range Scanner, range 450000) and the two shaded zones are not the same size I notice! P.S. Forgive me calling my empire the Kingdom of Flipper. I only just got the game and I thought this race looked like dolphins! [:D]
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