Ares106 -> RE: Playing at what speed? (12/12/2011 2:51:01 PM)
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ORIGINAL: jpwrunyan I would say that you are making a false choice. An "epic" game vs a "fast" game would be based on elapsed game time not elapsed real time, no? I like epic games. Just not epic time commitments. I dont see those as mutually inclusive. Not criticizing your personal preferences. I agree, I also have a busy life, and it would be nice to finish a game in 2 hours. Perhaps I'll give another try. I have tried it before however, and it in some way "cheapened" the experience... I guess we all have preconceived notions of how space battles look and feel. For me is a slow pitched battle between opposing fleets in formation as projectiles and lasers slowly wear out shields then focus fire on wounded ships before they can escape. Sort of like what you would see in a star-wars film. Lets say you were watching starwars, would you speed up the film during cinematic battle sequences? Surely I can finish all 6 episodes in 1 hour at fast speed by fastforwarding but i would probably no enjoy it. Funnily enough, this slow pace has proved to be quite detrimental to my starcraft2 game, something Ive been playing on and off with friends. Not that it matters so much, i always felt sc2 was a bit too 'arcadish' for my tastes. Even there I enjoy a 1v1 game on normal speed with a good friend much more then a standard 4v4 game on fastest speed possible(since noone else there ever plays any other speed). In fact im noticing a trend in recent games, where speed is increased more and more to try to provide a more 'exciting' experience for the player, yet for people that enjoy slow tactical games or turn based strategy it just cheapens the experience. This is sort of like the 10 minute chess vs free time chess debate thats been raging for a long time being imported to video games. Anyway ill stop now before this turns into a rant.
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