Tech level 2 German infantry and armor (Full Version)

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macroeconomics -> Tech level 2 German infantry and armor (12/12/2011 6:57:48 AM)

At the start of the GC Germany has a limited number of tech 2 infantry and armor even though the country is tech 1 in those areas. I thought that was a neat design method to prevent the Germans from spam building ground troops early in the game. However on reflection the German's after the conquest of Poland can split their tech 2 infantry and armor and thus create those elite units at will, limited only by their PPs. Is that WAD, or should there be a restriction that you can not split units with a tech rating higher than your base rating?

In particular, I'm also thinking about that tech level 3 armor unit I got as a bonus option for reaching tech 2 armor. I could split that unit repeatedly and restructure my army around its clones. Might not be a good game balance thing...




doomtrader -> RE: Tech level 2 German infantry and armor (12/12/2011 9:15:04 AM)

macroeconomics
good points




Razz1 -> RE: Tech level 2 German infantry and armor (12/13/2011 3:17:14 AM)

The cost is supposed to be much higher when you split.
Also there is a time penalty.

In the long run you will loose allot of PP




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