RE: [WIP] Galactic War II (Full Version)

All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series >> Design and Modding



Message


Nedrear -> RE: [WIP] Galactic War II (9/1/2012 12:33:27 AM)

Since the GW II World War parody is not nearly done (a lot of names are missing and dialogue needs to be written) I will at least take out my resource mod for all to use. I will add a list of the renamed resources and their new number for mod purposes to alter the racial conditions. You might want to add oil there or such... Yes my mod will be free to use in other projects.

Sine I am not sure if it was added as a moddable feature (GameText / HTML Files / Ressource Images) it will STILL be a full conversion. It has to be integrated into the main folder and therefore you need a second folder!




Kalthaniell -> RE: [WIP] Galactic War II (9/1/2012 11:42:41 PM)

It's great this project is going to continue on. I was quite eager to play this, if nothing else, for the opportunity to play as my own nation in future sci-fi WWII. I'm really impressed by the effort you are putting into getting all the details right! Keep it up!

BTW: Nedrear are you by any chance Japanese? I noticed you put your avatar pic into Shin-Nihon race pic.




Nedrear -> RE: [WIP] Galactic War II (9/2/2012 2:02:40 AM)

No I am not a Japanese. In fact I am a citizen of the unconstitutional Federal Republic of Germany. And I did not put my avatar into the pic, I put the pic into my avatar.




Nedrear -> RE: [WIP] Galactic War II (9/7/2012 1:39:34 PM)

I am modding the MHTML files just fine in the Galactopedia, but the pictures embedded into them are not the resource images in the images folder. How do I redirect it there? Otherwise they will retain their old pictures with new texts in the galactopedia. Ingame they got the new ones anyway.




Nedrear -> RE: [WIP] Galactic War II (9/9/2012 4:01:36 PM)

Since the Resource Mod part is done I will now integrate it into the general nation objectives for the full conversion mod replacing the old obsolete versions. I will leave them like they are in the modfolder version, obviously. I am considering bringing out the next beta version 0.8.5 later this week. Since I got limited upload space I will upload the full conversion beta this time. Last time we got the Beta of the modfolder and I will keep its download up till the new one is added.

The next beta should include some improvements to some dialogues, maybe some more fitting shipnames too.




jpinard -> RE: [WIP] Galactic War II (9/12/2012 11:18:46 PM)


quote:

ORIGINAL: Nedrear

No I am not a Japanese. In fact I am a citizen of the unconstitutional Federal Republic of Germany. And I did not put my avatar into the pic, I put the pic into my avatar.


Could I ask about this? Are you from the Eastern part of Germany or just dislike the government? Your avatar picture. Who is that? Sorry if these questions are too personal - just curious.




Nedrear -> RE: [WIP] Galactic War II (9/12/2012 11:27:20 PM)

No I am neither from Mecklenburg, Brandenburg, Berlin, Sachsen, Thüringen or Sachsen-Anhalt. I come from the northern part of Germany and do not dislike my goverment... well mostly. Our "Grundgesetz" (Basic Law) HAD a paragraph defining its area of effect to all the "old" federal states. After the unity 1989 our goverment missed to rewrite the then deleted paragraph to include our old and new federal states again. Therefore we got a 'Basic Law' with no land attached de jure... its hilarious but works de facto anyway.

The person in the picture is a Japanese officer. He may be allowed to keep his name hidden.

And please try to keep these things to a private message next time.




Nedrear -> RE: [WIP] Galactic War II (9/16/2012 12:17:52 PM)

The Patch of the last half year seems to have changed some minor details and I am still thinking about the whole resource critic around the Rainbow Gems. Therefore the second Beta is postponed.




Nedrear -> RE: [WIP] Galactic War II (9/28/2012 5:57:01 PM)

Since I am only one person playing the mod in the end... or so I hope, I would like to ask about some preferences.

Should I focus more on the tank names or the ship names in the design generation? For the Reich I took the tanks and ship classes from Germany and added some norse mythology too. For the Sowjets the whole T and KV and I(osef)S(talin) story made three names rather stupid and I took some aircrafts and ship classes and submarines too.
In comparison to that I got a huge amount of ship classes for the Colonies and the Commonwealth pushing aside most of the tank and aircraft names. I could use it the other way around too.

A question made short:

If possible which vehicle class should be the main name source in the design class? Just give me an order from Navy, Land and Aircraft. By lack of these I will resort to the second place etc. In the end all classes will be represented somehow though.




Kalthaniell -> RE: [WIP] Galactic War II (9/29/2012 11:55:28 AM)


quote:

ORIGINAL: Nedrear

Since I am only one person playing the mod in the end... or so I hope, I would like to ask about some preferences.

Should I focus more on the tank names or the ship names in the design generation? For the Reich I took the tanks and ship classes from Germany and added some norse mythology too. For the Sowjets the whole T and KV and I(osef)S(talin) story made three names rather stupid and I took some aircrafts and ship classes and submarines too.
In comparison to that I got a huge amount of ship classes for the Colonies and the Commonwealth pushing aside most of the tank and aircraft names. I could use it the other way around too.

A question made short:

If possible which vehicle class should be the main name source in the design class? Just give me an order from Navy, Land and Aircraft. By lack of these I will resort to the second place etc. In the end all classes will be represented somehow though.


Imo definitely the navy. Aircrafts and tanks are good too, but navy should be number one.




Nedrear -> RE: Galactic War II (10/1/2012 12:30:54 AM)

I gave you an option to take part in the decision so here it is:

If possible the names will be derived from ship classes up to 2/3 and covered up by 1/3 of tanks and planes. If these are not enough important persons, places, cities or symbols will cover for them.
A special exception is the Reich which will consist of tanks and ships in a 1:1 ratio combined with places and nordic mythology filling up the other half.. third... whatever.




Page: <<   < prev  1 2 3 4 [5]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
9.15625