CheerfullyInsane -> Axis AI 1.06.03 vs CheerfullyInsane (2/25/2012 5:32:25 AM)
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Ah yes, another AI AAR. No real reason except that I saw Apollo asking for 'test-games'. Then I started reading larryfulkersons AAR, and he spoke about games he could compare his to, so I figured 'what the hell' Difficulty set at 110% Axis - 100% Russian, full FOW, Non-random weather. Only thing is that I'm currently on Turn 12, so the first 11 turns will be zoomed-out maps with perhaps a few comments here and there. I'm keeping the save-games, so if anyone should require (for some obscure reason) close-ups, losses and what-not just ask, and I'll see what I can do. And although I'm in awe of Larrys animated gifs, I'm still learning to use GIMP (and not doing very well as you'll see) and besides......ani-gifs is quite frankly a bit more work than I'd like. [:)] Anyway, Turn 1 (All screen-shots are taken from the auto-saves and thus BEFORE Russian moves) [image]http://img26.imageshack.us/img26/8843/turn1.jpg[/image] No major surprises. First priority is the conservation of the Red Army. I'll give up ground, factories and my first-born if I can get to the blizzard in decent shape. Anything else is a distant second. First order of business is start to get the SUs sorted. Every HQ gets set to 0, except the Army HQs (set to 2) and STAVKA (set to 9). The idea being that will get most of the chaff out of the combat-HQs, while still leaving in some arty and sappers to get my 'standard' armies started. First time I'm starting a game with the new Army CP-limits, so what I'm aiming for is an army consisting of 9 Infantry divisions with 1 RR brigade, 2 sapper Regiments, 3 Artillery Regs, an AT reg., and eventually a PVO AA reg. Each of these armies will be expected to hold a 3-hex front, either 3-deep for delay, or 6 divisons on the line with 3 in reserve in the second line. Anything armored gets set to STAVKA, and will be moved around to wherever there's a need for them in reserve. As the armored brigades start pouring in, each army will get 2 and will release the infantry-division with the highest experience back to STAVKA. All the resulting semi-experienced infantry will then be railed behind the lines to train up for the blizzard. But all that's in the future....Right now it's RUN! But as you run, make sure there are ZOCs covering as much of the front as you can. Oh, and every plane in the VVS starts flapping their way towards the NR. I ain't sending I-16s against Me-109s [;)]
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