RE: 4.6 (Full Version)

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Cavalry Corp -> RE: 4.6 (11/7/2012 7:48:38 PM)

John,

Did you also know that many of the Akitsuki DD arrive with late war upgrades in place? Is that deliberate as I have some in July 42 seemingly with 44 upgrades?

cav




Dan Nichols -> RE: 4.6 (11/7/2012 8:16:38 PM)

John, Cavalry and I are up to July 1942 and I have only seen the one problem from the Allied side.




John 3rd -> RE: 4.6 (11/7/2012 9:21:44 PM)

THANKS for the comments! This is exactly what I am looking for.

Notes:
1. Will examine the Japanese CAs and fix that.
2. Will also do the same regarding the Akitsukis.
3. Will fix the AO Conversion to CVE Issue
4. Got to check out engine delivery times corresponding to new airframes coming online.

Changes here will not (I am pretty sure...) be carried over into existing games. The database upgrade can be done but I am truly not sure about a game in progress. Does anyone know the answer to that?




SuluSea -> RE: 4.6 (11/8/2012 1:27:08 AM)

I'll make sure you get it by the Weekend, John. [:)]




Lecivius -> RE: 4.6 (11/8/2012 6:18:26 PM)

I went back a few pages, butt I'm at work, I may have missed it. In my game the plane art for the AM6M3 does not display. Totally a minor issue, but I thought I would toss it out. It does appear in my normal game folder, maybe I did something wrong?




FatR -> RE: 4.6 (11/14/2012 12:25:51 PM)

Just wanted to say, that I'd like to check the version 5.0 before it is released (I'm still here, just had some health/work problems + my usual autumn depression). Good to hear that your life is going back on rails, John, by the way.

It seems there was no more new air problems, after the one with engines availability dates?




John 3rd -> RE: 4.6 (11/14/2012 4:31:34 PM)

Working on 5.0 today.

Glad to see you up and around FatR! Was worried about you...

I just--to make sure I have the right files--downloaded 4.6 from the RA Site to begin work.




John 3rd -> RA 5.0 (11/14/2012 6:05:36 PM)

The list of repairs is getting done.

FIXED:
1. The Japanese CAs--specifically the Mayas but I checked ALL the others--can now do the multiple upgrades that were designed for them. The dots are connected from Class 1128--1129--1130-1131--1132. Much BETTER!
2. How the Akitsuki's were coming in 1942 with Upgrades for 1943--44--45 is beyond me. They are all now fixed and appropriate for when they arrive.
3. AO Neosho conversion to CVE Sangamon now fixed. Had three of the six correct but now Neosho, Sabine, Kaskaskia, Cimarron, Platte, and Guadalupe may all convert to CVEs if desired.

Progress!

Got to get ready for work.




John 3rd -> RE: RA 5.0 (11/15/2012 12:50:45 AM)

Back at it:

1. N1K4-A added Max Load to match its predesessor @ 1200.
2. Made Saeki Ku T-1 and Kawai Det. Independent since they start on the Taiyo.
3. I did establish experience and morale numbers for the SNLF Assault Brigades. Units that start deployed on Dec 7th have decent numbers (Exp: 65-80 and Morale 70-95) and the units that come in after the war starts have much poorer numbers due to manpower and training issues.
4. Decided NOT to create a CLAA conversion option for the old CLs. RA starts with no Training Cruisers and 3 of the old CLs as THE Training Cruisers. The Sendai's and Nagara's just don't justify the expense of the conversion. The Kaigun bets on more Moon-Class DDs and the 3.9" AA on CAs, BCs, and BBs for heavy AA.

FatR: I am going to leave engine issues to you for looking at.

Are there ANY other issues Players of RA? Need to know now...




John 3rd -> RE: RA 5.0 (11/15/2012 1:13:50 AM)

I have sent a Trial version of 5.0 to Michael to look at. Are there any METHODICAL RA Players who would like to look and see if there are any issues. I can send the files but I want them back by Friday night so I can send them to FatR to check on aircraft and engine issues. If interested, please PM me with your email.




ny59giants -> RE: RA 5.0 (11/15/2012 1:32:42 PM)

PM sent with feedback.




John 3rd -> RE: RA 5.0 (11/15/2012 3:05:42 PM)

Michael shows that the AO Conversion issue still isn't fixed. Got to find out what the problem is.




John 3rd -> RE: RA 5.0 (11/15/2012 3:24:33 PM)

AO Conversion is now fixed! Helps to tell the AO to 'convert to' the CVE.




John 3rd -> RE: RA 5.0 (11/15/2012 3:59:25 PM)

Took some of Michael's suggestions and worked on some stacking issues at Truk and Saipan. Shifted those starting Invasion Forces (Wake and Guam) around and set them to load on Turn One.

FIXED Omaha CL later upgrades. The old CLs now upgrade instead of just having the CLAA Option.

Things looking good.

I am sending the files to FatR so he can check the Engine arrival dates to make sure they coincide with the airframes. Should have this released within a few days.




John 3rd -> RE: RA 5.0 (11/15/2012 4:04:15 PM)

RA 5.0 will be updated with the latest Beta 1119H. Just want everyone to know that.




John 3rd -> RE: RA 5.0 (11/16/2012 7:19:30 PM)

Stanislav sent me the files back and so I shall do a final check. Am certain the new version shall be available by Monday latest.




ny59giants -> RE: RA 5.0 (11/16/2012 9:27:30 PM)

One more request. I was looking at my PBEM as Allies and I would like to see the Harriman Cargo Class (Ship Class ID 2411) when it converts to an AKE (Harriman Tender Class ID 2725) have a cargo capacity moved from 4200 to 4600 so it can reload the early war modern American BBs with their 16" guns. Right now there are only 3 AEs that have a large enough capacity to do this and if you get one or two sunk you're up the creek without that damn paddle. [X(]

Either that are a few more C2 Larson Class (Ship Class 2629) that can be like AE Shasta (ID 5091) that have 5400 capacity.




John 3rd -> RE: RA 5.0 (11/17/2012 3:43:38 PM)

Crap. Michael I didn't see this until now.

FatR has or is loading the files for 5.0 onto the site right now. Will take a look and see.




Dan Nichols -> RE: RA 5.0 (11/17/2012 4:20:46 PM)

You do get some C2 xAKs that will convert to C2 Lassen AEs. They have a load of 5400 ( my bad ).




FatR -> RE: RA 5.0 (11/17/2012 8:50:54 PM)

I've uploaded the mod. Seeing Dan Nichols' comment, we won't need any fixes anymore.

That said, after reading Lacroix/Wells (which was much after the naval side of this mod was completed), I'm not very happy with the final shape of Aganos. I think (particularly considering all the new hulls for late war) the idea of turning them into "class A--" cruisers was maybe flawed from the beginning. Eh, I guess it is too late to bring my vision after not watching the development much for 1.5 years. But if anyone cares I can elaborate.




John 3rd -> RE: RA 5.0 (11/18/2012 1:08:06 AM)

Well...we choose to build them with 12 6" guns. What did you find Stanislav?




John 3rd -> RE: RA 5.0 (11/18/2012 1:13:20 AM)

Just read Stanislav's notes in my email. FatR could you please Post them here and we'll see what discussion spawns from it.

Changes could easily be implemented into the March 42 RA Variant...




John 3rd -> 5.1 (11/22/2012 3:45:50 PM)

Cavalry spotted the Agano Class having one set of Torps firing only to the REAR. CRAP! Fixed. RA 5.1 sent to FatR.




Cavalry Corp -> RE: 5.1 (11/22/2012 4:23:13 PM)

And the Maya? In my game with Dan it has no further upgrade path?




John 3rd -> RE: 5.1 (11/22/2012 5:05:33 PM)

In my 5.0 files--just checked--Maya has the upgrade path for up to 4 upgrades. Can you Post a screenshot?




John 3rd -> Maya-1 (11/22/2012 5:12:34 PM)

Here she starts in Formosa:


[image]local://upfiles/18041/8110648372A348BEAA5B2F9765E02292.jpg[/image]




John 3rd -> Maya-2 (11/22/2012 5:13:25 PM)

Clicked the Upgrade and get this:



[image]local://upfiles/18041/E18178F3C1664EED941DEE8BC3574581.jpg[/image]




John 3rd -> RE: Maya-2 (11/22/2012 5:14:03 PM)

Post a screenshot with what you are getting.




FatR -> RE: 5.1 (11/22/2012 6:48:36 PM)


quote:

ORIGINAL: John 3rd

Cavalry spotted the Agano Class having one set of Torps firing only to the REAR. CRAP! Fixed. RA 5.1 sent to FatR.


That's actually not our doing. That's how Agano class always was in stock. Although from the position of accuracy this probably should be fixed, maybe devs had motives for this positioning?




FatR -> RE: RA 5.0 (11/22/2012 7:00:10 PM)

quote:

ORIGINAL: John 3rd
Just read Stanislav's notes in my email. FatR could you please Post them here and we'll see what discussion spawns from it.


Sorry, had more problems.

First thing:

AAA issue. I'm a bit frightened by the boost that extra ammo seems to gives to the naval flak even in the earliest versions of RA. By early 1944 losses from flak alone to Japanese 1E planes can approach or even exceeed 40% of a raid against a carrier airgroup. I've lost more Jills to flak than to AtA at the moment. Considering that in 1945 Allied flak makes another leap and that the latest versions of RA have both improved flak from DaBabes and extra ammunition, the end consequences might be very unpleasant.

Japanese naval flak, on the other hand, doesn't seem to be overtly powerful even with all the 100/65 Type 98 guns arouns. It seems to produce surprisingly good result when skipbombing attackers run into some large warships, but against normal torpedo and divebombers it's still at nuisance level, and the Allies can expect to exchange about 3 carrier planes for a battlecruiser plus some lesser targets...

On the other hand, powerful flak might be one bright spot for my opponent in the face of the fact that by 4/1944 Allies still have large problems seizing air superiority against a mix of Franks/Georges (up to N1K5-J at the moment)/Sams (Tojos and A6M8s sort of suck now, can't rely on them too much). Things are going to be even bleaker for the Allies as Ki-84r and A7M3 are going to appear in mid-1944, with projected production of over 300 each. As a result, unless a player has a really good plan for the day, we still can fight each other to a draw in the air. Which means Allied TFs regularly get pounded during offensive attempts. IJN isn't safe either, but it mostly doesn't need to come to the enemy.

If anyone has an experience with playing RA into late war, any comments on the game balance at that stage would be much appreciated here.




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