ALF1 -> Experienced, reliable japanise opponent wanted - closed (5/9/2012 5:41:16 PM)
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Hi, (First I would like to excuse to Castor Troy becouse I save time and copy paste the condition + made some modification of his offer he wrote 23/4/2012 - becouse I found out that this is almost matching what I am looking for) Thread title already tells it, I am looking for an opponent that matches these characteristics in subject. Looking for IJ opponent . I can make 1-2 turn/day if you supply me, so it should be not slow game and as it is going to be my only PBEM I don't want to have a slow game. You should be reliable and experienced, if you are well known on the forum that would be nice too, rather hard to judge somebody who's totally new to the forum. I personally spend 2 years in PBEM and I feel myself as experienced , agressive player. I did not write too much on forum but I follow it. I want to play complete campaign scenario 1 or 2. Settings: Realism options: FOW ON advanced Weather ON Allied damage control ON (or off if you want) PDU ON historical first turn OFF Dec 7 surprise ON reliable USN torps OFF realistic R&D OFF no unit withdrawels OFF reinforcements VARIABLE +/- 60 days Game options: combat reports ON auto sub ops OFF TF move radius ON plane move radius ON facilities expand OFF auto upgrade ships and airgroups OFF air and ground replacements OFF turn cycle 1 TURN House rules: no new Allied TFs on turn 1 only one Japanese aerial port strike on turn 1 no Allied strategic bombing of occupied Allied territory at any time, Allied strategic bombing only allowed on Japanese held territory of 12/7/41 no Japanese strat bombing in China no oversizing Float Planes for training reasons ( not to increase FP with size 1-2 to 24 ) no Allied 4E bombers on naval attack below 10.000ft. Valid for Army 4Es, not valid for Allied NAVY heavy bombers at any time as realistic R&D is turned OFF, no overabuse of this function. Means to not produce any aircraft earlier than 4-5 months of their normal arrival as it would be quite off to see Shidens or whatever super advanced ac a year earlier (or even earlier) and it has been proved already that R&D can go totally off in that respect. realistic R&D off so that the IJ can research ac they actually want to build when they are researched, not to speed up R&D paying pp for restricted units crossing borders If you think the hrs are biased to one side or the other, I am prepared to agreed different one. If you want to have more hr, fine with me. In general I am looking for a game that isn't aiming at totally exploiting every game feature/routine to it's max. There is an endless list of things that might be seen gamey, ppl should just go with a little common sense. Strategically, everything goes. I don't care if you attack India, Australia, US West Coast, Hawaii or whereever. But if you do, do it in a reasonable way. Example? Want to invade India and your next bigger base is Rangoon, doing your invasion at Karachi using the fantasy amphib bonus is bullocks. You want to take the whole sub continent with a single para unit? Bullocks. If you defeat me, I will applaud you. Which brings me again to the request, I need a reliable opponent. If you are experienced, it should be easier to be reliable as that shouldn't lead to a crazy strategy and you should be used to PBEM anyway, something that experience is bringing along. My HQ is in Mid-europe, same or common time zone preffered. Bye ALF
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