JeffroK -> RE: Battle for Korea (3/10/2014 12:23:19 AM)
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ORIGINAL: JocMeister quote:
ORIGINAL: JeffK Well done Joc, Its good to see that the Allies still have a lot of scope for manoeuvre despite some the apparent assistance the JFB get in the game. While its sad that AI seems to have done Obvert in, its only fair considering some of the situations you got put into. I think that you and Obvert, GJ & Rader have shown some of the failings in the system in these later years, hopefully some tweaking can be done to solve them. The AI giveth and the AI taketh! [:D] Indeed there are some things not working too well in the game. But many of those are due to player choices like HRs ,PDU ON, Realistic research OFF etc. All in all I think it works pretty well with two exceptions: China and "the dive". Both are pretty much out of the scope of what players can do something about. I hope it might be tweaked a bit but I doubt it will be. But for the most part I think both Erik and I have had a very fun experience. And given the scope of the game you canīt help but be baffled by how the Devs managed to make it all work out reasonably well in the end.[&o] I think there is also a need for more balance of what you can control and what you cant. The game allows you to assign individual pilots and airframes, but you cant make a squadron fly or order a fleet not to react. Another shortfall, well outside of the scope of AE is the lack of a political system. I believe the japanese should have problems in co-ordinating IJA & IJN units bit the Allies should have major problems in mixing Nationalities and many units would also have limits on where they could fight. (3rd Aussie in China???) Maybe the devs could ask for a debrief by players who get this far, this might get another level of improvement.
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