Testmann -> RE: Distant Worlds Extended Shadows 3.0.1 released 38 races (6/24/2013 12:45:06 AM)
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to add my 5cents, the XHumans are awesome! I've altered their settings so that they start on a marshy swamps planet, to get a little destinction from regular humans. So far I love this setting cause it makes them sort of more badass. [8D] I think thats a nice little polish for that race (I've changed their mission from continental to marshy swamps aswell), and maybe you might even take it into consideration for your mod. [:)] The only problem I have is that at map creation they get very few planets with independent xhuman population in their neighbourhood. It seems in the priority list for that they are put on last place or something. I think it's partly because Continental (or marshy swamps) planets don't appear in the quanity of lets say vulcanoid planets. So theres less planets to chose from in the first place. But they seem left out even if there are normal humans and planets of their kind around. I've seen xhuman independent planets in the game, but they seem to be very rare, because it seems everyone else comes first when creating these independent populations. It's more of a small imbalance, but I thought the feedback might be usefull. Anyway, do I need to say that this mod is awesome anymore? I think thats established at this point. Schöne Grüße!
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