jackx -> RE: see PBEM opponent (8/31/2012 4:28:30 PM)
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I know why it's there, and it makes sense, but it is exploitable, particularly as no matter how low the firepower $, a few horsemen skirmishing away seems to do comparable damage to full volleys from infantry units. It's probably harder to (ab)use against a player than against the AI, but it's one of a few "broken" features (the ability to initiate "cold steel" and then do anything but attack the enemy with the movement points being another) that might just lead to a competitive game getting ugly. That said, I'm up for a game of Asch or Habelschwerdt, just to see how fire-capable cavalry actually plays out PVP. Habelschwerdt has one Austrian unit (IR 59 Daun) with 1/0 range in the 1.12a version though, and thus incapable of firing.
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