ComradeP -> RE: 1st Panzer Army AAR (7/27/2012 6:00:08 PM)
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I should be able to attack Gerbent next turn. Keep in mind that although the artillery takes 4 turns to recharge fully, when they move they attract a very small amount of supply, so it's actually 4 turns+the turns needed for the units to move within range of their target. As you can see, the difficult terrain has limited my advance to 1 or 2 hexes per turn. The terrain AP costs, AP costs for attacking across a river, combined with an average of 60-70 AP's in general makes sure my advance is slow, but I will attack the 14th Tank corps next turn as well as the 43th Rifle brigade blocking my progress along the road. As you can see, even though the opening turns were a disaster for the Soviets, the terrain and weather bought them a lot of time. [image]local://upfiles/32881/30CC123861DA491FB73EB46A447E4E53.jpg[/image]
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