krupp_88mm -> Possible naval movement bug (8/10/2012 5:14:35 AM)
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I have noticed something strange that happens when units are loaded onto naval transports. If I were to say load a division onto a transport on turn one in a port.. or load it onto the transport form a shore. the next turn when I move the transport the units onboard loose their AP's for one turn (reduced to 0. HOWEVER.. if I move the transport one hex at a time... the units will not loose their AP's. I am not sure if its intended the units loose their ap's, or if they are intended not too. Either way, it seems strange that moving a ship hex by hex preserves the units ap's.
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