krupp_88mm -> Need confirmation on game mechanics of victory objectives (9/17/2012 5:04:30 AM)
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Now the german/russian turn system in case blue goes like this. Day1 Germany /day 1 Russia Day 3 Germany /day 3 Russia Day 5 Germany / day 5 Russia ect ect ect Now you will notice that The day changes dates on the germans next turn after russia goes. Well as Russia i get the order to hold a very key town until the seventh. And i do hold it on the seventh, i make my men withdraw back because they are about to be surrounded, i could have held it for another day or two if i needed though, but seeing as how i held it and next turn is the ninth and i only need to hold it till the seventh. I withdraw. Now the next turn is the ninth and my opponent captures it. and i loose the victory points. Because of this my game is lost, that city was a game winner or looser, and to make things even worse for myself i spent 10 VP on more pp because there was no doubt in my mind i was going to get those points. Is it supposed to play like this? If it is than its really confusing there is just about no way i can think of that i could know i need to hold the town until the ninth when it says the seventh. Or if it said hold the town through the seventh and one turn after that. Hell i could even think that as long as i am in the town on the start of the germans seventh turn and get pushed out i still held the town on the seventh even though it wasn't the whole turn. So id just like to know if this is how its supposed to work or not and if the language in the orders can be cleared up.
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