RE: Patch 07 - Unofficial Public Beta - 1123 updated 20 March 2013 (Full Version)

All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> Tech Support



Message


Bullwinkle58 -> RE: Patch 07 - Unofficial Public Beta - 1123 updated 20 March 2013 (3/28/2013 11:33:50 PM)

It was changed some time ago in a patch. It's WAD.




cohimbra -> RE: Patch 07 - Unofficial Public Beta - 1123 updated 20 March 2013 (3/28/2013 11:41:03 PM)

quote:

ORIGINAL: witpqs
This is not an error. Experienced units have a chance at staring with a portion of
their preparation credited to the new target.


quote:

ORIGINAL: Bullwinkle58
It was changed some time ago in a patch. It's WAD.



Oh oh...I've missed that...better that way, forget it. Thanks.




michaelm75au -> RE: Patch 07 - Unofficial Public Beta - 1123 updated 20 March 2013 (4/1/2013 4:16:23 AM)

Updated 1123h




witpqs -> RE: Patch 07 - Unofficial Public Beta - 1123 updated 20 March 2013 (4/1/2013 4:41:36 AM)

Thanks man - & Happy Easter! [:)]




Chris21wen -> RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013 (4/1/2013 9:30:31 AM)

While answering another question I found that I have no Japanese units marked with a [S]. Static units are indicated by the word Static next to load cost and a greyed out [R]. No problems here but when you look at arriving ground units the [S] is being used. Is this an oversite or intended?




michaelm75au -> RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013 (4/1/2013 10:49:44 AM)

[S] does not mean static as in can't move, but are statically restricted HQs




Reg -> RE: Patch 07 - Unofficial Public Beta - 1123 updated 20 March 2013 (4/1/2013 11:55:00 AM)


quote:

ORIGINAL: michaelm

Updated 1123h


Outstanding!!!!

(though I'll never have the need for Emergency Mobilisation Forces.... VTIC [:D])

Great responsiveness as always. Thanks a million.




Chris21wen -> RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013 (4/1/2013 5:07:23 PM)


quote:

ORIGINAL: michaelm

[S] does not mean static as in can't move, but are statically restricted HQs


I'm really confused now?




chemkid -> RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013 (4/1/2013 6:53:59 PM)

.




Cpt Sherwood -> RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013 (4/2/2013 12:57:46 AM)

Has anyone tried the 1123h patch and Tracker? I am having a problem loading the next turn, done with 1123h, into tracker. Both using the old database and using it to try and start a new database.




n01487477 -> RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013 (4/2/2013 1:26:06 AM)

quote:

ORIGINAL: Cpt Sherwood

Has anyone tried the 1123h patch and Tracker? I am having a problem loading the next turn, done with 1123h, into tracker. Both using the old database and using it to try and start a new database.



EDIT - According to the Capt Sherwood, the file he sent was had some probs. So, I'll do some more testing again but apparently Tracker does work!




FatR -> RE: Patch 07 - Unofficial Public Beta - 1123 updated 20 March 2013 (4/2/2013 7:36:56 AM)

Since updating to one of the recent betas (missed the moment when this appeared), I have a problem with the engine production in my modded game: by all calculations, production of Mitshubishi Ha-43 should significantly exceed current demand, yet the pool for this engine is rapidly drained. Can this problem be looked at? The most recent turn is attached.




Chris21wen -> RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013 (4/2/2013 9:39:20 AM)


quote:

ORIGINAL: n01487477

quote:

ORIGINAL: Cpt Sherwood

Has anyone tried the 1123h patch and Tracker? I am having a problem loading the next turn, done with 1123h, into tracker. Both using the old database and using it to try and start a new database.

Initial inquiries -- I can confirm the new (H) pwsdll.dll and tracker are not working properly at present. I'll be in contact with MichaelM shortly to see what has changed. Also, no other previous dll works with these either ;-)


Don't know if this helps or hinders but it works for me. I'm playing DaBabes against the AI and can load both sides into tracker.




Cpt Sherwood -> RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013 (4/2/2013 4:31:44 PM)


quote:

ORIGINAL: Chris H


quote:

ORIGINAL: n01487477

quote:

ORIGINAL: Cpt Sherwood

Has anyone tried the 1123h patch and Tracker? I am having a problem loading the next turn, done with 1123h, into tracker. Both using the old database and using it to try and start a new database.

Initial inquiries -- I can confirm the new (H) pwsdll.dll and tracker are not working properly at present. I'll be in contact with MichaelM shortly to see what has changed. Also, no other previous dll works with these either ;-)


Don't know if this helps or hinders but it works for me. I'm playing DaBabes against the AI and can load both sides into tracker.


Are you using the 1123h beta patch?




Kitakami -> RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013 (4/3/2013 11:58:51 PM)

I am playing RA 5.5 with 1123h, PBEM game, and Tracker works fine for me.




Cpt Sherwood -> RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013 (4/4/2013 1:19:01 AM)

It appears that we might have been using mismatched pwsdll.dll files. I sent mine to my opponent and I was able to read the latest turn.




Chris21wen -> RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013 (4/4/2013 8:53:58 AM)


quote:

ORIGINAL: Cpt Sherwood


quote:

ORIGINAL: Chris H


quote:

ORIGINAL: n01487477

quote:

ORIGINAL: Cpt Sherwood

Has anyone tried the 1123h patch and Tracker? I am having a problem loading the next turn, done with 1123h, into tracker. Both using the old database and using it to try and start a new database.

Initial inquiries -- I can confirm the new (H) pwsdll.dll and tracker are not working properly at present. I'll be in contact with MichaelM shortly to see what has changed. Also, no other previous dll works with these either ;-)


Don't know if this helps or hinders but it works for me. I'm playing DaBabes against the AI and can load both sides into tracker.


Are you using the 1123h beta patch?


Yes




cohimbra -> RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013 (4/5/2013 5:44:37 PM)

I'm playing version 1123h since release (no mod) and tracker working well for me.
All is ok.




worr -> RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013 (4/5/2013 7:51:58 PM)

I just loaded it up...will take a look at it.

I was playing the 1108r3 beta for some time.

For a PBEM the protocol is IJN play on the old version then USN player run the orders phase under new version, right?

Worr, out




Quixote -> RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013 (4/6/2013 8:12:58 AM)

Worr,
When you update for PBEM, Japan runs the replay, then sends it to the Allied player, who should also run the that replay before updating. After both players have watched the replay, both players should then exit their games and update to the latest beta (or whatever update they've agreed to move to). At this point, both players can then load the turn back up (Japan immediately, the Allies when they get it from Japan) so that both sides will always be issuing orders using the same beta version.




Cpt Sherwood -> RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013 (4/13/2013 2:22:46 AM)

Michaelm, my opponent and I upgraded to the 1123h patch and reran a turn so the OZ invasion reinforcement would appear.
They all appeared as scheduled. But, the Invasion Mobilzation Supply convoy keeps showing up. It is scheduled to go to Aden
but there is nothing contained in it. Something is not quite right now. It is only a minor annoyance, not a real problem.

Also, every day I get the message in the ops report that Australia is invaded.




michaelm75au -> RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013 (4/13/2013 6:02:48 AM)


quote:

ORIGINAL: Cpt Sherwood

Michaelm, my opponent and I upgraded to the 1123h patch and reran a turn so the OZ invasion reinforcement would appear.
They all appeared as scheduled. But, the Invasion Mobilzation Supply convoy keeps showing up. It is scheduled to go to Aden
but there is nothing contained in it. Something is not quite right now. It is only a minor annoyance, not a real problem.

Also, every day I get the message in the ops report that Australia is invaded.

Send me a save. Once all the forces are mobilized, the message stops. Sounds like the Convoy is cause of that as it thinks that it hasn't 'arrived' for some reason. As devices are taken from the convoy, the device line is cleared - most likely a safeguard against what could be happening, the convoy continually arriving every day with a load of stuff.[:D]




Cpt Sherwood -> RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013 (4/13/2013 11:58:31 AM)

Here is the last turn I sent to my opponent.
It is renamed to a zip file.




Chris21wen -> RE: Patch 07 - Unofficial Public Beta - 1123 updated 20 March 2013 (4/13/2013 3:03:36 PM)

I think there might be a problem with TK upgrades since the last patch. Not I think new builds or standard repairs. The TK in the picture has just been upgraded and the endurance of the TK should be 8000 not 9052 as shown here. Likewise there's a Std-CT TK in Tokyo that should have 5800 but has 7034.

I noticed this a few turns ago but paid little notice. I have since checked for TK with other odd endurance and they now seem to be normal. I think they return to normal once the TK falls during a move but I won't know until I move either of the two mentioned.




[image]local://upfiles/5388/5FB55D4359824AC88C7EEE51CE0842DB.jpg[/image]




Chris21wen -> RE: Patch 07 - Unofficial Public Beta - 1123 updated 20 March 2013 (4/13/2013 3:07:47 PM)

The save for this turn.




witpqs -> RE: Patch 07 - Unofficial Public Beta - 1123 updated 20 March 2013 (4/13/2013 3:25:41 PM)

quote:

ORIGINAL: Chris H

I think there might be a problem with TK upgrades since the last patch. Not I think new builds or standard repairs. The TK in the picture has just been upgraded and the endurance of the TK should be 8000 not 9052 as shown here. Likewise there's a Std-C TK in Tokyo that should have 5800 but has 7034.

I noticed this a few turns ago but paid little notice. I have since checked for TK with other odd endurance and they now seem to be normal. I think they return to normal once the TK falls during a move but I won't know until I move either of the two mentioned.




[image]local://upfiles/5388/5FB55D4359824AC88C7EEE51CE0842DB.jpg[/image]

Just curious - did you check the scenario files to see if that is how things are defined?




Chris21wen -> RE: Patch 07 - Unofficial Public Beta - 1123 updated 20 March 2013 (4/13/2013 4:18:45 PM)


quote:

ORIGINAL: witpqs

quote:

ORIGINAL: Chris H

I think there might be a problem with TK upgrades since the last patch. Not I think new builds or standard repairs. The TK in the picture has just been upgraded and the endurance of the TK should be 8000 not 9052 as shown here. Likewise there's a Std-C TK in Tokyo that should have 5800 but has 7034.

I noticed this a few turns ago but paid little notice. I have since checked for TK with other odd endurance and they now seem to be normal. I think they return to normal once the TK falls during a move but I won't know until I move either of the two mentioned.




[image]local://upfiles/5388/5FB55D4359824AC88C7EEE51CE0842DB.jpg[/image]

Just curious - did you check the scenario files to see if that is how things are defined?


Not the scenario file but I am using tracker but it can't be that anyway as it's only recently started and I think since the last update but could be the one before.




michaelm75au -> RE: Patch 07 - Unofficial Public Beta - 1123 updated 20 March 2013 (4/14/2013 1:01:38 AM)

If it is the upgrade, I would need a save from when it did the upgrade.
I couldn't seem to find the upgrade in my current set of Scen026 files (v14). Is it new?




michaelm75au -> RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013 (4/14/2013 2:08:04 AM)


quote:

ORIGINAL: Cpt Sherwood

Here is the last turn I sent to my opponent.
It is renamed to a zip file.


Yep. As suspected. The 'empty' unit keeps getting re-activated. I'll cater for that going forward.




zuluhour -> RE: Patch 07 - Unofficial Public Beta - 1123h updated 01 April 2013 (4/14/2013 2:29:53 AM)

Starting new CG2 with latest Beta and Scenario (Andy Mac scenario 2) loaded on stock. Dec 7 Allied message on load : PWHEX differs continue? any ideas for the lame computer guy. me




Page: <<   < prev  19 20 [21] 22 23   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
0.8574219