RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (Full Version)

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Chickenboy -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/18/2012 1:27:44 AM)

Not nearly enough denigrating potty humor here, Bull. Please allow me to be the first to besmirch your AAR with scatological references...

(snicker)...Please tell us more about your opponent's overextended efforts at Johnson...(snicker)...




Bullwinkle58 -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/18/2012 2:18:33 AM)


quote:

ORIGINAL: DOCUP

Oh yea forgot [sm=tank2-39.gif]  Drive by.  Be a great place to train up ur bomber pilots and ship crews with bombardments.


Oh that I had some bombers . . .




Bullwinkle58 -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/18/2012 2:21:39 AM)


quote:

ORIGINAL: Chickenboy

Not nearly enough denigrating potty humor here, Bull. Please allow me to be the first to besmirch your AAR with scatological references...

(snicker)...Please tell us more about your opponent's overextended efforts at Johnson...(snicker)...


OK, bird man, you force me to "go there" when you use "scatalogical" (look it up) and a sexual sideways wink with "Johnson." Methinks someone has been around too many cloacas lately. [8D]

And I don't mean the Latin meaning either . . .




Chickenboy -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/18/2012 3:20:22 AM)

Sorry, I can't get past the scene from Beavis and Butthead do America, where then President Clinton congratulated the two for saving the country. They two boys couldn't accept the President's extended gratitude. They were too hung up on the President's unfortunate wording.

"Uh, huh-uh huh huh...he said extend."

http://www.youtube.com/watch?v=YkjmtfQVzWU




erstad -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/18/2012 4:25:44 AM)

When I was in high school, I played a lot of AH and SPI games. One of my gaming buddies and I were constantly sniggering over SPI's "Sniper!". Using the terminology of the game, it was quite normal to make a statement like "The erect sniper exposed himself at the window." Source of much amusement.

I've matured a lot since then.




Chickenboy -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/18/2012 4:47:13 AM)


quote:

ORIGINAL: erstad
I've matured a lot since then.

Hi Erstad,

I'm very sorry to hear that. [:(]




witpqs -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/18/2012 6:38:14 AM)

quote:

ORIGINAL: Chickenboy


quote:

ORIGINAL: erstad
I've matured a lot since then.

Hi Erstad,

I'm very sorry to hear that. [:(]

Yes, poor guy. [:(]




Bullwinkle58 -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/18/2012 6:47:21 PM)

December 12, 1941 Addendum

As I get more used to PBEM one of the challenges for me is the disassociated gameplay on the Allied side due to the combat replay and the next turn being in different files. On only one turn so far have I gotten both at once. I like getting the replay earlier, so that's not the issue, but it does make it harder for me, given the way my head works, to get into the flow of the moving pieces. I have been doing the AAR by watching the movie once fairly quickly, and then using the combatreport.txt to write from. This spreads out the work load as I can write while Mike is doing the turn, but it's sometimes hard to see where things settle out, especially events which come up in the PM search and recon efforts. Such was the case here.

Let me first say that I re-watched the movie more carefuly, then correlated ASW at Pearl to the combatreport.txt. I then did open a new Scen 2 game in order to look at the IJN OOB. In both the "gaggle off Lanai" and up north of PH, I see: I-3, 4, 8, 9, 15, 19, 21. Of those it seems that I-8, 9, 15, 19, 21 are Glen-equipped. I did not check previous days' attacks to see if the others are also Glenned, but regardless, it appears he has a large number of his available Glens at PH. This makes me rest easier about what that gaggle is there for. I also got an eastern movement vector for it from the multiple ASW actions. As well I got a FOWed report of two Glen losses this turn, one to A2A and one to Ops. Maybe one of those is true.

More significantly, looking at the next turn file I see that the Mabel attack on Johnson's AM was from the KB, which has not left the region. Presumably it has refueled, but not enough time elapsed for it to have re-sortied. I don't know how many missions it has left, but only Mabels flew on naval. Perhaps he had the Kates grounded, or the AI might have not thought it worth launching more, but either way if he was baiting a trap for my carriers bagging an AM in exchange for giving away the KB was a bad trade IMO.

In the shot below the TF west of Johnson has an easterly course, but reads as a single DD. It is more than that for sure, possibly aviation support and an air unit or three for Johnson. My two patrol planes on Johnson had been looking south for the intel sniff. I will turn them west now, but I think I'll know what Mr. DD is before they can report.

Lex and Enterprise are still east of Christmas I. and Sara is in SD. I have some decisions to make this turn. Is the KB going to hang around, and if so can I force it to eat more sorties cheaply and then set up a CV ambush? Should I bring Sara out, or does he have a sub trap off SD? I havent seen any, but Sara would have to transit to join her sisters with only one DD for escort. Or should I leave the carriers out of this, and put together what I can at Pearl for a landing zone raid on Johnson, and risk that DDs can dodge Kates with bombs? Or, hardest for me, should I wait and see what happens?

Strategically, is Hawaii his chosen area of interest? Has the allure of VPs when I can't really do much to respond steered him to this fairly difficult choice? Or is this cover for a more permanent move in NorPac or, longer term, somewhere in British Empire Land?



[image]local://upfiles/31387/69E399B047F34239940874C68C7AD094.jpg[/image]




Chickenboy -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/18/2012 7:41:47 PM)


quote:

ORIGINAL: Bullwinkle58
Sara would have to transit to join her sisters with only one DD for escort.


Do not do that.




SqzMyLemon -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/18/2012 9:07:05 PM)

quote:

ORIGINAL: Bullwinkle58

More significantly, looking at the next turn file I see that the Mabel attack on Johnson's AM was from the KB, which has not left the region. Presumably it has refueled, but not enough time elapsed for it to have re-sortied. I don't know how many missions it has left, but only Mabels flew on naval. Perhaps he had the Kates grounded, or the AI might have not thought it worth launching more, but either way if he was baiting a trap for my carriers bagging an AM in exchange for giving away the KB was a bad trade IMO.

Lex and Enterprise are still east of Christmas I. and Sara is in SD. I have some decisions to make this turn. Is the KB going to hang around, and if so can I force it to eat more sorties cheaply and then set up a CV ambush? Should I bring Sara out, or does he have a sub trap off SD? I havent seen any, but Sara would have to transit to join her sisters with only one DD for escort. Or should I leave the carriers out of this, and put together what I can at Pearl for a landing zone raid on Johnson, and risk that DDs can dodge Kates with bombs? Or, hardest for me, should I wait and see what happens?


KB can hang around Hawaii for some time. I did a one day strike at PH, used one day of full speed movement N.W. then swung back towards the West Coast as soon as I was undetected. I was able to patrol at some length and eventually swung southwest towards Tahiti then west to Fiji. I was able to patrol well into January before being concerned with fuel, especially if the AO's stay close.

I hit numerous TF's along the way and had tons of sorties left and about 100 torpedoes. I switched Kate's to bombs to conserve the torps since they are absolutely wasted on trying to hit DD's. Kate's with bombs against your DD's will be more effective than if they were using torpedoes in my opinion. The Kate pilots are pretty skilled at naval bombing.

So just for your information, KB can be a dangerous threat for some time before needing to refuel and replenish. If your opponent is cagey, he'll conserve his remaining torps and use bombs until he can get a sighting of torpedo worthy shipping. Don't be in a rush to commit your CV's. It's great that you got a sighting and that allows you to react, but if KB disappears again heading east, I'd be very cautious sending anything of value from the West Coast, especially CV Saratoga.




zuluhour -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/18/2012 9:21:44 PM)

I have to echo both sentiments here. Definately more escorts for Saratoga and husband CV strength for raids until you can muster 450+ strike aircraft between them, preferably with some LBA in the equation. Take knocks now and jab, counter punch later. Huge difference in DaBabes, I forgot how easy it was to detect enemy subs. I have only 2 sightings since December 8th and they are feasting on me.




zuluhour -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/18/2012 9:23:01 PM)

quote:

I was able to patrol well into January before being concerned with fuel,
[X(]




Chickenboy -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/18/2012 10:28:12 PM)


quote:

ORIGINAL: SqzMyLemon

quote:

ORIGINAL: Bullwinkle58

More significantly, looking at the next turn file I see that the Mabel attack on Johnson's AM was from the KB, which has not left the region. Presumably it has refueled, but not enough time elapsed for it to have re-sortied. I don't know how many missions it has left, but only Mabels flew on naval. Perhaps he had the Kates grounded, or the AI might have not thought it worth launching more, but either way if he was baiting a trap for my carriers bagging an AM in exchange for giving away the KB was a bad trade IMO.

Lex and Enterprise are still east of Christmas I. and Sara is in SD. I have some decisions to make this turn. Is the KB going to hang around, and if so can I force it to eat more sorties cheaply and then set up a CV ambush? Should I bring Sara out, or does he have a sub trap off SD? I havent seen any, but Sara would have to transit to join her sisters with only one DD for escort. Or should I leave the carriers out of this, and put together what I can at Pearl for a landing zone raid on Johnson, and risk that DDs can dodge Kates with bombs? Or, hardest for me, should I wait and see what happens?


KB can hang around Hawaii for some time. I did a one day strike at PH, used one day of full speed movement N.W. then swung back towards the West Coast as soon as I was undetected. I was able to patrol at some length and eventually swung southwest towards Tahiti then west to Fiji. I was able to patrol well into January before being concerned with fuel, especially if the AO's stay close.

I hit numerous TF's along the way and had tons of sorties left and about 100 torpedoes. I switched Kate's to bombs to conserve the torps since they are absolutely wasted on trying to hit DD's. Kate's with bombs against your DD's will be more effective than if they were using torpedoes in my opinion. The Kate pilots are pretty skilled at naval bombing.

So just for your information, KB can be a dangerous threat for some time before needing to refuel and replenish. If your opponent is cagey, he'll conserve his remaining torps and use bombs until he can get a sighting of torpedo worthy shipping. Don't be in a rush to commit your CV's. It's great that you got a sighting and that allows you to react, but if KB disappears again heading east, I'd be very cautious sending anything of value from the West Coast, especially CV Saratoga.


Good points, SqzMyLemon. A good reminder that KB doesn't stop being dangerous when its torpedoes are exhausted. Maximum sorties for the KB can last >a week of regular strikes. Trying to predict when the KB is out of sorties and time that exhaustion for a 1941 carrier strike can be very dangerous.




JocMeister -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/19/2012 9:15:24 AM)

It sounds like you are willing to play a dangerous game with your CVs! Donīt do that. The best use of your CVs are were the KB isnīt. Trying to do something clever against the KB at this stage can only end in one way!

With all your 5 CVs intact you are very real threat to the KB in the coming months. If you lose one or two or is forced into a lengthy repair he will be able to roam at will for a very long time. That will be problematic for you!





obvert -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/19/2012 9:52:16 AM)

+1

Having just done a test of 2 v 2 CVs in early December, the outcome will not be pretty for the Allies in my estimation. In several runs the Allies lost 2 CVs every time and only once severely disabled one of the Japanese CVs. This was not using the biggest of the Japanese CVs either, or stacking their air groups to fill them out. Only 15-18 zeros were on CAP and the best the Allies could do was 3 1000lb bombs on one CV.

THe KB can run around for a long time as may have stated above as long as the oilers have toped it off and he has changed the home base to something close like Kweijalen.




Crackaces -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/19/2012 3:13:29 PM)

+1

You have advanced weather off so the KB are going to spot the USN even in the most remote corners of the earth. I have two 1942 encounters with split KB's in two seperate games. In both of these encounters the USN prevailed. However, advanced weather was on, the battles took place outside of IJ land based patrols and within USN LBA, and 5 USN CV's were involved vs. 3 IJ CV's 2CVL's. and 4CV's and 2CVL's. Both times I got a free attack because of sea based patrols not flying. Still, with a free shot it was a bloody affair for both sides.

One thing about the number of CV's and fighter groups in my opinion, Although having a number of fighters to equate the impending furball is important, having enough phyiscal groups to split the fighters into various levels is also important I feel. This having enough plane groups to split levels at 8K, 14K and 20K as to enage various layers of incoming DB's & TB's is key in my opinion. Against even a split KB 2 USN CV's it has been my very limited experince that this is not enough to provide coverage.

Just a thought .. back to lurking :)




Bullwinkle58 -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/19/2012 6:42:30 PM)

I have the replay and the next turn in hand, and I have not watched them as I write this, but I wanted to take a minute before I do to thank everyone en masse for the helpful comments, and to add a few thoughts.

I'm very aware of the dominance of the KB in the first game phases. I also think I understand that the weather agreement I made helps them and hurts me; as I've said I was looking for the most "against" Allied set-up I could get. Balanced with those things though I am only debating what to do because this is Hawaii and it's the first week. Hawaii to me is one of a handful of Macro Objectives, along with India, Australia, and NorPac which, when combined with normal Japanese takings, can swing the game to auto-victory. While the loss of Hawaii is survivable, it would drive events and Allied required moves elsewhere for all or most of 1942. It would be an big opportunity cost investment by Japan to be sure, taking a lot of force to take and hold that wouldn't be avaialble elsewehere, but if he wants it this early he can take it.

Also, to the interesting debate about the KB's seakeeping and sortie resources, I did what an old mentor (last I looked he was president of Nabisco) used to say twenty times a week: "the nums are the nums." So, to the extent the game allows, I went for some nums.

Opened up a fresh Scen 2 game and added up sorties for a fresh KB. Bottom line it has 3372 sorties and 252 torpedoes on 12/7.

Given that this first week finds the KB hermetically sealed in that I know where it started, I know where it's been all but one day (it could not have rearmed in that one day and been where it was the next), and I have combatreport.txts for every attack it has performed, I added it all up. (Aside: the Mabels are confusing. There are no formed squadrons of them in the OOB on 12/7 and only 11 in the pool. There are very many Kates. Why he swapped the Mabels in I don't know. It is possible, but somewhat unlikely given the air searchs I've now done plus the Mabels being perfectly coordinated inside strikes, that there is a seventh carrier, possibly a CVL, present. But I doubt it.)

Adding up, I see a total sorties of: Zeros 329, Vals 261, Mabels 18, Kates 516 Total sorties through 12/12: 1124
Total torpedoes expended through 12/12: 135

This assumes that escorting Zeros count as sorties (some carried bombs the first day as well), and it assumes that CAP does not count as sorties. As such it is conservative in my favor. If CAP counts as sorties (the manual does not say that I can find), then the usage rate has been higher, but I have no data.

I am fairly confident that he has topped off fuel. On sorties, he has used a rough third of his available sorties, and 54% of his torpedoes. Added to that, he has lost the equivalent of about two CVs worth of Vals, plus/minus for FOW.

Against those numbers 2 USN CVs would be toast, as would three, given that I still have Buffalos in some squadrons. I have one Wildcat squadron, roughed up on Oahu, I could swap for a TB squadron on one carrier, but it wouldn't be decisive. If he were closer to 2/3 sorties gone I might try to whittle him down with mine warfare ASW TFs, or if he were out of torps I would risk my BBs (Nevada is at only 7/7 system/float damage) in an effort to stop Johmson I. from falling so early. But the numbers are bad.

In the replay I have not watched he might have found my carriers and sprinted into Kate range. We shall see. But right now I don't plan to risk a carrier battle.




Bullwinkle58 -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/19/2012 8:59:53 PM)

December 13, 1941

Not Too Bad . . . the Cats Have Teeth . . . Nates?!!

My worst fears did not come to pass. My CVs sail on unmolested, heading for refueling and probable port in SD. Another good day in the oil patch.

Day Phase

1) The Johnson I. TF continues landing against decent CD opposition.

2) Submairne ops around Hawaii continue at torrid pace. All miss but one. During the day phase PC Tiger is sunk. No USN DCs score hits.

3) Twin DMS TF I had detailed to check out the approaching DD-led TF to the west of Johnson encounters it and a short battle ensues. No hits by either side.

It is this:
DD Oite
DD Hayate
xAK Tatuharu Maru
xAP Kashima Maru

This looks like a perfect TF for an aviation support LCU and an air unit, probably fighters. Later in the phase it begins to unload, taking 2 CD hits from 25 shells shot. The reports of "losses over the side" show a lot of engineers, naval support squads, and a few SNLF marines. Unit reported as 6th Base Force.

4) Severe storms in Malaysia. RAF night attacks hit nothing.

5) USN fleet boat attacks all over S. China Sea and coastal waters hit nothing. I have changed almost all Manila subs to homeport in Pearl, Brisbane, or Soerbaja. I don't trust them relying on Manila for bingo fuel calculations. Additionally, I have sent four subs on patrol north and NE of Pearl, formerly hunting AOs and guarding Midway, down into the zone the KB was last seen in, as well as straddling its retirement routes to Truk and Kwajalein. These guys will be on station in 1-3 days. I also swapped Narwhals's CO for the #1 most aggresive one on the current roster (71 Agg. I believe) Her 6in guns might hit something. Finally, there are eight more subs heading from the WC in two packs. I split them NE of Pearl and sent the S-boats in to refuel, and the fleets to patrol near Johnson and down toward Christmas. They have about 10k fuel each even after the transit, and Pearl has had no deliveries as yet of course.

6) Three more CD hits recorded on Johnson I. xAK, fires.

Day Phase

1) Stiff little battle with the landing force. The USN, outgunned, takes lumps, but scores damage which will matter later. This battle also suspends unloading for the phase. This might be important as in my turn I had pulled in 75% of my ASW TFs, mostly DDs, to refuel and rearm. They will be available for a landing beach raid in force tomorrow if I choose.

Day Time Surface Combat, near Johnston Island at 164,112, Range 20,000 Yards

Japanese Ships
CM Tokiwa, Shell hits 2, on fire
CM Okinoshima
DD Asanagi
DD Yunagi
PB Nagata Maru, Shell hits 2
xAK Tenyo Maru, Shell hits 2, heavy fires
xAK Kamikaze Maru, Shell hits 3

Allied Ships
DMS Long, Shell hits 3, heavy fires, heavy damage
DMS Elliot, Shell hits 3

2) In the DEI, IJN clean-up of small fry, both fleeing and trapped, continues. The IJN sinks 6 xAKL, air attacks around the map claim two more, plus USS Pope at Manila.

3) Sub-laid minefield at Palembang being aggressively cleared by AMcs. Eleven go this turn.

4) The AVG has been pulled to Pt. Blair and Mandalay for repair, and the Pt. Blair unit alone was returned to Rangoon. Oscar sweeps at heavy pro IJA odds, but no planes are lost by either side. Zero sweep on Rangoon follows with the same result. I hope to have spare P-40Es to swap the AVG into soon.

5) Multiiple heavy airfirld raids on Manila seek to close the field and presumably stop fort building. Three P-40s and a Beest are destroyed.

6) Troop bombing training continues all over eastern China. My Chinese movements are grabbing ground. Some are now strat packed and moving west rapidly, others are striving to reach railheads or consolidation cities where they will march in larger groups. The bastion cities have much of their defenses in the urban hexes now, and are digging forts. He has not done a lot (any?) city bombing to stop fortification. It's been on marching formations. Very few KIA that way, but a steady drip of disablement. Soon a lot of the corps will be west of the Lily, Ida, and Sally base ranges and then he may shift onto the cities.

7) The Cats come to play. I thought I had reverted the PI Cats to search and recon, but I must have forgotten. They fly naval missions, and draw some blood. Zero CAP in all cases, but almost all get through. Despite duds they sink heavy xAK Hasuna Maru in the morning and

xAK Tenyo Maru, Bomb hits 1, heavy fires, heavy damage
xAK Kamikaze Maru, Bomb hits 1, heavy fires

in the PM from 2000 ft. Two lost, 1 damaged, plus three Seagulls.

Then

Afternoon Air attack on TF, near Legaspi at 82,82

Weather in hex: Heavy rain

Raid spotted at 17 NM, estimated altitude 5,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M2 Zero x 7

Allied aircraft
PBY-4 Catalina x 8

No Japanese losses

Allied aircraft losses
PBY-4 Catalina: 4 damaged

Japanese Ships
xAK Yamafuku Maru, Torpedo hits 1, and is sunk
xAK Yasukawa Maru, Torpedo hits 1, on fire, heavy damage


The landings at Legsapi continue, but this will perhaps buy me a day or two at Manila to make more supply.

Also, in a move I hope surprised Mike, I overtly risk one of my Pearl Harbor Cat units to reach out and touch Johnson I. (no, Chickenboy, not that way), where the previous damage helped results. KB CAP tries to respond, but is ineffectual.

Afternoon Air attack on TF, near Johnston Island at 164,112

Weather in hex: Overcast

Raid spotted at 2 NM, estimated altitude 5,000 feet.
Estimated time to target is 1 minutes

Japanese aircraft
A6M2 Zero x 12

Allied aircraft
PBY-5 Catalina x 11

No Japanese losses

Allied aircraft losses
PBY-5 Catalina: 1 damaged

Japanese Ships
xAK Tenyo Maru, Bomb hits 1, heavy fires, heavy damage
xAK Kamikaze Maru, Bomb hits 1, heavy fires


Aircraft Attacking:
11 x PBY-5 Catalina bombing from 2000 feet *
Naval Attack: 2 x 500 lb SAP Bomb

8) Various additional bombing at Manila leads to loss of 1 PBY and 1 Beech on the ground, more airfield damage. His Bettys today were all heavily escorted by 30+ Zeros. My CAP in the PI is at single digits at best.

9) In yet another happy day at Miri, two Oil attacks by Batavia B-17s yield 4 points of damage. He had moved Nates in to defend, but the Forts brushed them aside and pressed on to their targets. One Batavia B-17 unit did not fly. I'm unsure how to mix up the Borneo attacks as I expect he will hustle up some more CAP. I would bomb Tarakan and Balikpapan to mix things up, but he has so far failed to cooperate by attacking either. So, it's Miri or Brunei and the old "he knows I know he knows I know."

10) Mini-KB finishes off AM Lark at Cebu. There are virutally no ships left anywhere north of Darwin or east of Singers now. A few stragglers are still trying to get off the PI east coast and thread the needle past Babel-de-bob, and Penguin is out in the open north Pacific headed for Dutch, so the evac is about done. The first fast TFs are at the western map edge about to jump for CT and supply duty. Many more are part way there.

11) Unoccupied Laoag falls to 47th Inf. Regiment.

12) American LCU bombardment on Johnson I. shows 51st Naval Guard Unit and part of 6th Base Force.

13) Perth, Batavia, Singapore forts go to 2.




Bullwinkle58 -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/20/2012 7:17:14 PM)

December 14, 1941

Johnson Falls

Turns being flipped this weekend, so I want to get back to it. A fairly pedestrian turn. Just a quick summary:

1) 47 mines cleared at Palembang.

2) Another DMS at Johnson I. goes in to disrupt the landings. Damage exchanged, but the landings continue. A strong 35-kt DD TF leaves PH to hit Johnson next turn.

3) Stingray penetrates Aparri and attacks TF with 8 mixed-class escorts. No hits, but four solid dents in her. I think she'll make for Pearl.

4) Daily ASW duels continue around Pearl. I waste ammo, he wastes ammo. Can't wait for first upgrades. Although the Bolos are getting some excellent training in ASW.

5) Multiple reports the IJN is busily clearing Hong Kong of specific numbers of mines. How I get this intel is a mystery of game code. (OTOH, the HK mime clearance is now complete. All whiteface make-up is taken by Japan for HI kabuki troupes. [:D])

6) Oscar Kuantan sweeps continue for the Nth day; there are still no Allied aircraft there. I think those Oscar guys are pulling a fast one on the debriefers . . .

Rangoon sweeps have died away to a single small effort. The AVG has been clocked and is elsewhere repairing. The lone Rangoon detail loses another H81-A3. I don't want him to find no CAP there and send Bettys to burn the port down. I have lots of supplies flowing in and headed up-country to meet arriving Chinese troops in a few weeks.

7) An aside about the HDMLs, particularly at Georgetown. I have them in single ship TFs, sitting there. Georgetown has been abandoned, its LCUs sent to re-form to the south and proceed to Singers. But the HDMLs remain, doing their job of harbor security. This turn, and others, they have attracted many Nate 100 ft. attacks, and scores of Nells trying to off them. I don't know why this is; I believe that setting specific port targets for the Nells would prevent the AI from these useless (to Japan) attacks. I don't mind them, but it is surprising that so many prime bombers are being wasted on swatting flies.

8) This turn I rationalized aircraft in the PI, pulling what I have left to Clark, abandoning Iba and moving all of Manila's air and av. support to Clark. He bombs Manila's airfield stiffly, which does damage and would stop fort building if I were doing any. I'm not, since I want every supply point possible to flow to Bataan, which is set to vacuum-mode, through Clark. I think he will realize Manila is a shell in a turn or two, but for now it chugs along. Several decent PI infantry units are still in Manila, but they have their running shoes on and laced.

Manila still has a couple of cripples in the yard, too damaged to make a run, too fresh to scuttle. I had one fleet boat with 13 system and 8 float damage which I flushed last turn and sent to Pearl. It should easily make it, and completes the PI's somewhat lousy submarine campaign. There's a crippled AS in the yards as well (Canopus I think) which will be lost.

9) Some of the China bombing swings to troop attacks in cities, and more comes down to 6000 ft.

Retreating Indian troops in central Malaysia, trying to get to Malacca to reform the division, are bombed again. This effort is going very slowly; I may not get them combined before I need to move Malacca elsewhere. Last turn I redirected incoming Indian forces away from Singers and to Oosthaven. I have decided to stand at Palembang, and let Singers do what it can.

10) A strong raid of 16 Batavia B-17s hits Brunei at 13,000 ft. Nates are encountered but are ineffective. Possibly because of a very low d/l no Oil hits are scored.

11) Yet another amphib TF, this one led by CL Yubari and containing an AMC, lands an SNLF unit on Johnson. A second Naval Guard unit is also noted, making four Japanese LCUs on Johnson.

12) Division shock attack at Hwaiyin on War Area unit results in 290:0 casualties and retreat. I see this as a regularizing of his lines as he prepares for his next China phase. So far I see no huge appearance of direction-dots in the Japanese China force. OTOH my recon is rather spotty. (OK, non-existant.)

13) Johnson Island falls. I lose a PBY through neglect. The DDs approach and may sink some supplies. But this is not a great development for Hawaii.

Ground combat at Johnston Island (164,112)

Japanese Shock attack

Attacking force 5786 troops, 49 guns, 2 vehicles, Assault Value = 201

Defending force 987 troops, 14 guns, 6 vehicles, Assault Value = 16

Japanese adjusted assault: 67

Allied adjusted defense: 10

Japanese assault odds: 6 to 1 (fort level 1)

Japanese forces CAPTURE Johnston Island !!!

Allied aircraft
no flights

Allied aircraft losses
PBY-5 Catalina: 1 destroyed

Combat modifiers
Defender: leaders(-), experience(-)
Attacker: shock(+), disruption(-)

Japanese ground losses:
175 casualties reported
Squads: 8 destroyed, 29 disabled
Non Combat: 1 destroyed, 5 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 3 (1 destroyed, 2 disabled)

Allied ground losses:
1214 casualties reported
Squads: 19 destroyed, 0 disabled
Non Combat: 93 destroyed, 0 disabled
Engineers: 22 destroyed, 0 disabled
Guns lost 13 (13 destroyed, 0 disabled)
Vehicles lost 7 (7 destroyed, 0 disabled)
Units destroyed 2

Assaulting units:
51st Naval Guard Unit
Maizuru 2nd SNLF
53rd Naval Guard Unit
6th Base Force


Defending units:
Johnston USN CPNAB
Johnston (Det.) Defense Battalion

14) Davao falls.

Forces around Johnson I. Got strong radio call sign intel on Zuikaku which correlates to this hex. Subs to NE racing to area, may be too late. The second TF next to the KB reads (weakly) as AO TF. I have no sightings of strong independent surface TFs in area. KB is probably enough to make them unneeded.



[image]local://upfiles/31387/A94C03E7D37B44638B4C69183D6C0144.jpg[/image]




Encircled -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/20/2012 9:35:27 PM)

You should have no chance to combine the 8th Indian if he does his job properly.

Are you just going to abandon Singapore?




Bullwinkle58 -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/20/2012 10:19:38 PM)


quote:

ORIGINAL: Encircled

You should have no chance to combine the 8th Indian if he does his job properly.

Are you just going to abandon Singapore?


He isn't pressing in Malaysia. I have the 11th division collection point at Taiping. He has not taken Georgetown and the elements of the 11th from there are about halfway to Taiping. As I said, he's been hitting the HDMLs instead of the troops.

I'm collecting the 9th Indian at Malacca. One piece is heading out of Kuantan and has 100ish miles to come. The 8th Brigade is near Temuloh in a fighting retreat. There will be another battle this turn. It is with two other non-combat LCUs. I don't think the 9th will ever recombine and I'll move what I have at Malacca south.

I'm not going to abandon Singers, and I couldn't if I wanted to. Most of the sealift is gone away. I have some light xAKs and xAKLs at Palembang, but not enough for a full evac, nor the PPs. I have good Aussie infantry still forward at Mersing (which is mined too) guarding a landing, and backup at JB. But he's only coming down the middle toward Temuloh with two units and sitting elsewhere.

Singers has 44,000 supply, 130,000 fuel, no damage, 2 plus 4% forts, and 435 mines, but only 248 AV, plus a lot of arty and engineers. There is much more AV still forward, but if he does a traditional multi-division siege it'll crack.

He has major landings N and S in the PI, driving on Manila and Clark. Smaller effort on Mindanao.




zuluhour -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/20/2012 10:29:20 PM)

The grab for Johnston is interesting. Very easy to take back, almost a gimme.




Bullwinkle58 -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/20/2012 10:34:03 PM)


quote:

ORIGINAL: zuluhour

The grab for Johnston is interesting. Very easy to take back, almost a gimme.


I know, unless it's part of something much larger.




Encircled -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/20/2012 10:51:17 PM)

I quite like pulling the Aussies out, as it seems pointless wasting some of my better combat troops in a hopeless fight.

I'm guessing its not as easy to do that v a human than against the AI.

It does seem strange that he's not going all out for Malaya, especially as his recon will probably detect the Festung Palembang quite easily.

It does look like your thinking that he's going for Hawaii is spot on. Confident of holding it?




Bullwinkle58 -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/20/2012 11:15:04 PM)


quote:

ORIGINAL: Encircled

I quite like pulling the Aussies out, as it seems pointless wasting some of my better combat troops in a hopeless fight.

I'm guessing its not as easy to do that v a human than against the AI.

It does seem strange that he's not going all out for Malaya, especially as his recon will probably detect the Festung Palembang quite easily.

It does look like your thinking that he's going for Hawaii is spot on. Confident of holding it?


I would take the Aussies, but it is harder when he has Netties all over, and the PP issue. It's still early though.

I'm not sure you could call what I'm doing a Festung either. I didn't decide early enough and use the sealift properly. I do have some more AV headed into Oosthaven, but not what other players have done in the first week at Palembang. I might be able to concentrate enough engineers there to cause a lot of damage when it falls, as well as delay.

Hawaii is hard too. I have never read an AE AAR where Hawaii fell, but I remember some in WITP. Some players take enough outer islands to build reenforcing air bases and that might be his aim: denial instead of capture. I have the round-out units for beginning Hawaiian divisions on the water or soon to be. The 12/7 strike wasn't that bad. So we'll see. If he focuses on Hawaii Ill do what I can, and send as much as I can to Asia to press him there.




Bullwinkle58 -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/21/2012 8:02:56 PM)

December 15, 1941

"Let Us Speak of OODA Loops and Sealing Wax . . ."

Allied players know well the feelings of frustration in the early months of the game when there is never enough of some pretty bad gear to go around. So when your opponent lets you up off the mat, enjoy it. It won't last. But once in awhile you get a turn which makes you smile through the pain.

Today is all about the NFL and Mike flipped yet another turn overnight, so I'm not going to do a lot of detail. In fact, I'm only going to talk about what went right.

1) The brave little DMS crews out of Pearl continue to kick the giant in the ankles. They don't do much, but they give me hard intel, eat up Japanese ammo, and start some fires. This close to Pearl's yard they can get really beat down and usually make it in. So:

Night Time Surface Combat, near Johnston Island at 163,111, Range 5,000 Yards

Japanese Ships
CL Tenryu
CL Tatsuta
DD Kisaragi
DD Yayoi
PB Ikuta Maru
PB Kaikei Maru

Allied Ships
DMS Elliot, Shell hits 1

tells me Mike has re-cast his TF roster to make a pick-up independent surface TF while he finishes unloading at Johnson. With two CLs and the KB nearby I'm not going to dent this much without risking ships I'm not going to risk. But Elliot does her job . . . twice. These attacks eat up a few Long Lance volleys.

Night Time Surface Combat, near Johnston Island at 164,111, Range 4,000 Yards

Japanese Ships
CL Tenryu
CL Tatsuta
DD Kisaragi
DD Yayoi
PB Ikuta Maru, Shell hits 1, on fire
PB Kaikei Maru

Allied Ships
DMS Elliot, Shell hits 2, on fire, heavy damage

2) Good Thing #2 also goes down at night. A medium force of all 35-kt. DDs goes hunting on the landing at Johnson Island, fairly sure the 10% moonlight will help, and keep the KB on the sidelines.


[image]local://upfiles/31387/5A9165EDD0204689977D54E20639FE29.jpg[/image]

Night Time Surface Combat, near Johnston Island at 164,112, Range 5,000 Yards

Japanese Ships
CL Yubari, Shell hits 3
DD Mutsuki
DD Mochizuki, Shell hits 1
PB Fukui Maru, Shell hits 1
PB Hakkaisan Maru
PB Kaiun Maru, Shell hits 4, heavy fires
PB Santos Maru, Shell hits 2, on fire
xAKL Toyotsu Maru
AMC Kinryu Maru, Shell hits 1, on fire
xAK Aratama Maru
AMC Kongo Maru, Shell hits 1
xAKL Katsura Maru, Shell hits 2
xAKL Kaito Maru
xAKL Tenposan Maru, Shell hits 1, on fire

Allied Ships
DD Mugford
DD Patterson
DD Jarvis
DD Cummings
DD Case
DD Conyngham
DD Tucker, Shell hits 3

During the Day Phase while withdrawing this TF encounters Elliot's TF and a stiffer challenge:

Day Time Surface Combat, near Johnston Island at 167,109, Range 21,000 Yards

Japanese Ships
CL Tenryu, Shell hits 3
CL Tatsuta, Shell hits 3
DD Kisaragi, Shell hits 6, heavy fires, heavy damage
DD Yayoi, Shell hits 2, on fire
PB Ikuta Maru, Shell hits 3, on fire, heavy damage
PB Kaikei Maru, Shell hits 3, on fire

Allied Ships
DD Mugford, Shell hits 5, heavy fires, heavy damage
DD Patterson, Shell hits 1
DD Jarvis
DD Cummings, Shell hits 1
DD Case
DD Conyngham
DD Tucker, Shell hits 3, heavy fires, heavy damage

DD Mugford suffers 65 Fires and may not make Pearl. Tucker should if no subs get her. Even if I lose both I can far more afford to lose destroyers than he can; the first week has not been kind to the IJN surface sailor.

This series of battles also go to the OODA loop issue. I want to show Mike that the Japanese won't waltz around just because it's early. I won't throw ships away, but warships don't belong in port when the odds are even or better. This near Pearl, with perfect air search, the odds are good so long as I can minimize the KB's fist.

3) Further on the OODA loop spectrum, another highly excellent day at Miri. Two separate B-17 strikes, 11 and 6 planes respectively, do 24 more points of damage to Oil centers. No CAP is encountered. This is now over a month's repair to be done plus 30,000+ supply he has to haul in. I will continue this until he makes me stop, OODA loop-wise. He can come for Batavia, he can over-CAP northern Borneo with Zeros or Oscars he wants elesewhere, but he needs to stop me, he needs to react to me, or it's going to continue. This makes me happy.

4) Two HDMLs at Georgetown are finally sunk after consuming over 100 Nettie and Nate sorties over many days. I don't know if this is a case of overlooking detail, conducting training, or what, but with the four HDMLs I've lost a total of 4 VPs, while the air effort directed at them has let me recombine the 11th Indian Division which will now stat move to Singers, unattacked and with decent morale. I am losing 4-6 VPs per turn already in China from abandoned garrisons, so the HDMLs are worthless in comparison. But they certainly did yeoman's duty.

5) DDs Ford and Pillsbury, raiding the landings at Legsapi, run into a CA and DD and get away without a scratch. I always wonder how best to use these four old DDs caught at Manila, now down to two. If they can take anything with them I usually mark it a win, but I always feel guilty sending them out to certain doom.

6) Some bad stuff happened in ASW land, and at Sabang, but I'm not going to talk about the bad today. Today was about hitting back and Fortress Love. And digging. A half-dozen more key bases go to Forts 2. Dirt is good.




Bullwinkle58 -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/22/2012 6:34:37 PM)

December 16, 1941

"Hey, Wait a Minute . . ."

A day where I sense with moose-like acuity a subtle shift in the wind. My opponent ups the Chinese recon flights markedly, and I mean a lot. This reduces the troop bombings, but probably not for long. Also, there is a foray to NW Borneo which may presage a move on Palembang, or might be bait to flush out Force Z. More will become apparent tomorrow.

1) I hear a mine boomski--somewhere--and hope it's a good one. I know he's still clearing HK, so perhaps it's just a minesweeper. But a moose can hope.

2) The ASW follies continue around Pearl, now over a week. I have never, ever had this sort of sub-intense ops playing the AI. He has now at least one R-boat there, and it can't hit anything either. Nor can I. I have my lone WC APD heaidng in to Pearl, not for supply runs but because it has an ASW rating of 6. Other than the somewhat sunk RN DDs it's my best ASW asset at the moment I think.

3) The Borneo recon is BB Haruna and DD Hibiki (yes, the "famous" one), which appear one hex NW of Singkawang. I have been devoting my Dutch patrol assets to hauling scraps of infantry to where they might help, and my air search coverage is bad. I probably need to re-balance that. BB/DD survive Dutch sub attack. That is a fairly dangerous place for them to be, given that Force Z is un-scratched, and so are all the regional TBs. Z has refueled at Batavia and is back orbiting in the IO, a day's sail from Oosthaven. I'm wondering if Haruna is trailed by a mini-KB? I think the nearest rearm for her is still Babel-de-bob, but he might have an AKE at Davao, which is not much closer. (Edit/mindfart: of course there's other rearm at Cam Rahn, etc. I had flipped Borneo in my head.) I can't think of a good way to make him shoot off ammo though. Z could probably sink these two if that's all there are, but would be hurt enough to need CT's yards, and that would be at least three months. Is this an attempt to pin Z, sacrifice a BB to get rid of it and take Palembang? Dunno.

4) I-158, operating near Toboali, sinks TK Iris trying to sneak a load of fuel down to Oz. My mistake, but now there are subs on Palembang's doorstep as well. Not surpising, but complicating.

5) At least one long-ranger off the WC as well as I-2 hits xAK near Coal Harbor. It might make it in. ASW-wise up here all I have are scraps of KVs and AMs, and some Canadian air. I expect it's out of Kwaj., which I would like to mine with Argonaut as soon as I have some sub mines back in the pool. I doubt he will try to make Johnson a sub base, but I'll keep it in mind.

6) The doomed PI DDs account well for themselves, going to Legsapi again but avoiding the dogs this time.

Day Time Surface Combat, near Legaspi at 82,82, Range 12,000 Yards

Japanese Ships
DMS W-8, Shell hits 14, heavy fires, heavy damage
PB Myoken Maru, Shell hits 14, on fire
PB Nichi Maru #1, Shell hits 2, and is sunk

Allied Ships
DD John D. Ford
DD Pillsbury

7) The bill from the Johnson I. raid comes due. DMS Elliot and DD Mugford sink, which I expected. However, DD Tucker does too, which I didn't. I had sent the other relatively unhurt DDs in to Pearl to be safe. Perhaps if I hadn't split the TF the fires on USS Tucker might have been controlled. But I thought the risk from the KB, especially with the smoke making the d/l high, was too much.

8) Miri oil bombing gets a reaction. Oscars rise to meet the two raids. The first Forts damage two Oscars and hit nothing. The second, smaller raid, does 2 more Oil damage.

9) Scores more Nell sorties sink another HDML on the west coast of Malaysia, but he does begin bombing the reformed 11th Indian Div. I need two days to strat pack it, and I think I won't get it. A damaging attack on the road to Temuloh does a lot of damage to the retreating 8th Indian Brigade, trying to get to its own reforming destination, but the retreat teleports it a hex toward the railhead. I might, maybe, have time to pack it.

10) I buy out one Cat unit in the PI and send it to Darwin. Not sure I won't disband it to feed the pool; I need Cats on the WC. Others fly naval strikes near Legsapi. Despite three dud hits, one fish finds an xAK. No Cats lost.

11) For second day, forces battle in the mountains near Chengting, with nearly equal losses. He wants to punch a hole open here. Elsewhere, Rowboat Corps take a few bases. I won't mention normal unoccupied losses unless they're important.




Bullwinkle58 -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/23/2012 10:53:05 PM)

December 17, 1941

It Ain't Easy Bein' Dutch . . .

Woulda, coulda, shoulda. Not an auspicious day for the Allies, or their commander. Guessing wrong to do something useful, I instead volunteer for a woodshed session.

1) Near Palembang yesterday BB Haruna and DD Hibiki were sighted and missed by a Dutch sub. Thinking they could be leading an amphib TF headed for Palembang, since Mike is nearing the oft-repeated danger zone for Allied reinforcements to begin a Fortress P., I form a surface TF of CLs and DDs at Palembang. Hoping to gain two kicks at the cat if a landing up-river is coming, and thinking BBs couldn't go up-river and thus getting a 50% "freebie" on the patrol route, I set a patrol zone for them of one hex north of Muntok, then back to Palembang where BBs would not pursue.

Imagine my surprise and chagrin when this the enemy TF morphs into two BBs (Haruna, Kongo) and two DDs (Hibiki,Akatsuki) which pounce on an xAKL alone, evac-ing troops from NE Borneo. This was attack, and Ops Points, use #1. xAKL sunk.

Then the TF reacts onto my TF just reaching its first waypoint off Muntok. It is a slaughter.

Day Time Surface Combat, near Muntok at 49,89, Range 25,000 Yards

Allied aircraft
no flights

Allied aircraft losses
C.XI-W: 1 destroyed

Japanese Ships
BB Kongo, Shell hits 2
BB Haruna, Shell hits 2
DD Akatsuki
DD Hibiki, Shell hits 4, heavy fires, heavy damage

Allied Ships
CL Java, Shell hits 12, and is sunk
CL Tromp, Shell hits 4, on fire, heavy damage
CL Dragon, Shell hits 5, on fire
CL Durban, Shell hits 9, and is sunk
DD Van Nes, Shell hits 1, on fire
DD Evertsen, Shell hits 9, heavy fires, heavy damage

Maximum visibility in Partly Cloudy Conditions: 28,000 yards

The only consolation is that Hibiki should sink. Oh, also that I have found an ingenious way to make the IJN heavies expend scarce main battery ammo. This is attack #2. Ops points must be low, right?

Another pass, #3:

Day Time Surface Combat, near Muntok at 49,89, Range 28,000 Yards

Allied aircraft
no flights

Allied aircraft losses
C.XI-W: 1 destroyed

Japanese Ships
BB Kongo
BB Haruna
DD Akatsuki

Allied Ships
CL Tromp, Shell hits 1, and is sunk
CL Dragon, on fire
DD Van Nes, on fire
DD Evertsen, heavy fires, heavy damage

The cripples are running for Palembang's river. But it isn't over. Attack #4:

Day Time Surface Combat, near Muntok at 49,89, Range 30,000 Yards

Japanese Ships
BB Kongo
BB Haruna
DD Akatsuki

Allied Ships
CL Dragon, on fire
DD Van Nes, on fire
DD Evertsen, heavy fires, heavy damage

And yet again, #5:

Day Time Surface Combat, near Muntok at 49,89, Range 24,000 Yards

Japanese Ships
BB Kongo
BB Haruna
DD Akatsuki

Allied Ships
CL Dragon, on fire
DD Van Nes, heavy fires
DD Evertsen, Shell hits 1, heavy fires, heavy damage

And again, #6:

Day Time Surface Combat, near Muntok at 49,89, Range 24,000 Yards

Japanese Ships
BB Kongo
BB Haruna
DD Akatsuki

Allied Ships
CL Dragon, on fire
DD Van Nes, heavy fires
DD Evertsen, heavy fires, heavy damage

DD Evertsen sinks later.

This debacle was completely my fault, and it has ramifications. First, Palembang is essentially undefended. I have some ships at Singers and Soerbaja, but I need them there. I also have Force Z out in the IO. Thinking it might be needed to deal with a landing I ordered it to a new, closer patrol zone last turn.



[image]local://upfiles/31387/27F86CA3371E4C37B4709AB14CFF83DD.jpg[/image]

So, now that I know the IJN is short of rounds, I expect it will withdraw. To where? Cam Rahn? Formosa? Other? Opinions welcome.

And should I expose Force Z in pursuit? I might find it, I might not. If I do Z could be clocked, or it might bag me a rare Japanese BB in exchange for yard time. I could swallow hard, let the BBs go this time, and maintain my fleet-in-being for the inevitable need around Java/Sumatra.

It's hard being an AFB sometimes.

2) The rest of the day was pretty pedestrian. Just as I send out about nine single-ship resupply misisons to Alaska and the Yukon, a lone I-boat shows up. Today it takes on an xAKL on the surface, scores 12 hits, and submerges, out of ammo.

3) At Rangoon, I am bringing in both troops and supplies in multiple TFs, and the piers are crowded. I moved another detachment of the AVG down from repairs at Mandalay, and they beat off multiple attacks and sweeps at the cost of 8 of their own. CL Dauntless, the lone escort for multiple unloading TFs, does duty as an AA platform, scaring and confusing more than hitting anything. But the unload continues with only two bombs finding targets. I won't be able to force as much supply through Rangoon as I hoped unless I want to squander ships, but with the Chinese coming to the supply I might get by with less than a "classic" amount shoved up the Burma Road, which is still open. No paras have shown themselves since war's start.

4) Attrition warfare continues in the PI. I fly bigger Cat naval attacks, and do no damage.

5) Bombing of road-march Indian units in Malaysia intensifies. I am counter-bombing his units on the central road with all my Blenhams, and doing little damage, but maybe disrupting.

6) Miri attacks continue with Oscars rising as CAP, disrupting the first strike, and trying the second. One point of Oil damage is recorded. I need to rest these planes.

7) Vacant San Fernando falls.

8) In the mountains near Chengting the Japanese attack yet again, odds falling to 1:2, casualties 275 (J) to 221 (A). He really, really wants this hex cleared.

9) Bataan forts go to 3.




BBfanboy -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/24/2012 12:34:36 AM)

Force Z is too far away to catch up with a 30 kt BB TF.
I don't know what port the IJN holds on the South China Sea, but it is usual IJN practice to move up some AKEs to a forward base so they can rearm quickly. I would suspect Miri, if he holds it, because it can provide fuel as well.




JocMeister -> RE: Nothing Up My Sleeve: Magical Moose Tricks--Bullwinkle58 vs.1EyedJacks (10/24/2012 10:57:39 AM)

Personally I think the PoW is about the only thing you cannot afford to lose in the SRA. Fast BBs are invaluable and even though you are playing stock game with almost non existant AA it can still disrupt strikes and at least eat a few torps/bombs that could have hit CVs instead.

It very easy to unintentionally get within Nell range caused by reaction settings or run into unsighted convoys that eat up OPS. Force Z can be very useful but donīt throw it away. In my first game I ran into a 4BB TF. That was bad news...[:(]




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