RE: Distant Worlds: Shadows (Full Version)

All Forums >> [New Releases from Matrix Games] >> Distant Worlds 1 Series



Message


jpwrunyan -> RE: Distant Worlds: Shadows (5/13/2013 12:43:08 AM)

Why are repair missions still not enterable in the queue for constructors?




eroots -> RE: Distant Worlds: Shadows (5/13/2013 7:49:16 PM)

So, is the release date set for next week in stone yet? Looking forward to this and future expansions.. In the future, it'd be great if there were added portraits for the different characters in the game, so each spy, leader, etc look different..




Buio -> RE: Distant Worlds: Shadows (5/13/2013 9:08:43 PM)

I started a Legends game and remembered why I like the game so much. You got lots of things to do and it is interesting from start, while still being so deep and complex that the interest stays to late game.

Need Shadows. :)




unclean -> RE: Distant Worlds: Shadows (5/14/2013 1:39:01 AM)

quote:

ORIGINAL: unclean
has a way to filter fleet ships out of the military sidepanel been added in Shadows?

Still wondering about this :)

Reinforcing fleets is one of the biggest timesinks for me in Legends, and this would go a long ways towards streamining the process.






Mansen -> RE: Distant Worlds: Shadows (5/14/2013 9:41:09 AM)

Agreed - A filter to filter out fleet ships as well as an "add to fleet ____" dropdown menu in the construction order screen. (optimally with one for the military ships and one for each of the alternative ship types - constructors, scouts and such)




Bingeling -> RE: Distant Worlds: Shadows (5/14/2013 9:51:11 AM)

Reorganizing fleets if you want to take ship location into account can be a pain no matter the GUI.

When I build ships to strengthen fleets, I prefer to do that one fleet at a time for a simple reason.

1: Pause.
2: Order ships
3: Open ship list - military ships - sort on rising firepower.

Your new fleet members sit at the top.

This is a reason to keep at least one normal weapon on carriers and troop transports.

As I learnt from a Let's Play, new ships without sorting sit at the bottom of the ship list in the order they were booked. Starlab (I think it was) built multiple new fleets by booking ships one fleet at a time on the build order screen. His 4 ship fleets then sat at the bottom of the military list in a fleet by fleet order. Last 4, one fleet. Next 4, another fleet.





AminMaalouf -> RE: Distant Worlds: Shadows (5/14/2013 5:48:04 PM)

There was something with May 14th ... but I can't remember. My cat's birthday or so?





Bingeling -> RE: Distant Worlds: Shadows (5/14/2013 6:17:07 PM)

You were probably looking forward to the Gold date.

http://www.matrixgames.com/forums/fb.asp?m=3314892




AminMaalouf -> RE: Distant Worlds: Shadows (5/14/2013 6:19:32 PM)

Yup. It could be gold master today, theoretically.




Buio -> RE: Distant Worlds: Shadows (5/14/2013 6:36:54 PM)

quote:

ORIGINAL: AminMaalouf
There was something with May 14th ... but I can't remember. My cat's birthday or so?

After release your cat will sit and glare at you when you don't pay him enough attention. ;)

-----
On topic;

Watching the preview videos from Das, I do see that advisor spam is still in the game. :(

Just one example, he opens "build new ships" advisory and closes it at 5:40 making it go away... until 6:26 that is when it pops up again. A hole 46 seconds later.




Erik Rutins -> RE: Distant Worlds: Shadows (5/14/2013 7:21:25 PM)

I'll let you know as soon as we have gone gold. We are extremely close. Will also confirm the final release date as soon as we are gold.

Regards,

- Erik




robc04_1 -> RE: Distant Worlds: Shadows (5/14/2013 8:44:36 PM)


quote:

ORIGINAL: unclean

quote:

ORIGINAL: unclean
has a way to filter fleet ships out of the military sidepanel been added in Shadows?

Still wondering about this :)

Reinforcing fleets is one of the biggest timesinks for me in Legends, and this would go a long ways towards streamining the process.





I agree reinforcing fleets is a pain. I made a suggestion to Erik that there is an option added to auto reinforce fleets, even if they aren't automated. That way the player can build their own ships and organize fleets, send them to defensive locations and set their posture, and let them reinforce themselves so the player doesn't have to constantly do it manually. He said it is something they can consider.




Mad Igor -> RE: Distant Worlds: Shadows (5/15/2013 12:09:09 PM)

I WANT IT NAO [:@][sm=00000023.gif][sm=00000016.gif][sm=00000018.gif][sm=00000612.gif][sm=00000643.gif][sm=comp16.gif][sm=character0169.gif][sm=Evil-210.gif][sm=fighting0043.gif][sm=sterb029.gif][sm=sterb020.gif]
i hope i didn't miss any red smile.[&:]




Erik Rutins -> RE: Distant Worlds: Shadows (5/16/2013 8:07:38 AM)

Expecting to build the gold master candidate installer tomorrow. [8D]

That would mean a release next Wednesday or Thursday.

I will keep you all posted.

Regards,

- Erik




Mansen -> RE: Distant Worlds: Shadows (5/16/2013 9:48:59 AM)

That's a long time - I guess you want a small stock of physical copies ready for the release as well? :)




Antiscamp -> RE: Distant Worlds: Shadows (5/16/2013 1:27:28 PM)

Yum. [:)]

That's just after the Fallen Enchantress LH is released. Wutta week.




Darkspire -> RE: Distant Worlds: Shadows (5/16/2013 9:59:16 PM)


quote:

ORIGINAL: Antiscamp

Yum. [:)]

That's just after the Fallen Enchantress LH is released. Wutta week.


Forget Fallen Enchantress LH, you will be to busy wondering where the days have gone playing Shadows,
only one more hour and OMG is it really 9 hours later [:D]

Darkspire




Antiscamp -> RE: Distant Worlds: Shadows (5/16/2013 10:35:31 PM)


quote:

ORIGINAL: Darkspire


quote:

ORIGINAL: Antiscamp

Yum. [:)]

That's just after the Fallen Enchantress LH is released. Wutta week.


Forget Fallen Enchantress LH, you will be to busy wondering where the days have gone playing Shadows,
only one more hour and OMG is it really 9 hours later [:D]

Darkspire


Good Lord. You're right!

It will be missing hours again and I always blame the aliens for those!




Pipewrench -> RE: Distant Worlds: Shadows (5/17/2013 5:22:24 AM)

Santa's almost here....

[image]local://upfiles/33731/D876BCD0577E478395F721273117B99B.jpg[/image]




Osito -> RE: Distant Worlds: Shadows (5/17/2013 12:23:52 PM)

If you don't release it soon, guys, the Giant Kaltors are going to get fat!




Mad Igor -> RE: Distant Worlds: Shadows (5/17/2013 4:34:33 PM)

are PC gaming sites mad ?! THEY HAVE NO SHADOWS IN THEIR BASE WTF ?!
ign don't even have SHAKTURI !




Shark7 -> RE: Distant Worlds: Shadows (5/17/2013 7:55:50 PM)


quote:

ORIGINAL: Osito

If you don't release it soon, guys, the Giant Kaltors are going to get fat!


The giant kaltors in my game already are fat, they've eaten a ton of my ships. [:'(]




ehsumrell1 -> RE: Distant Worlds: Shadows (5/17/2013 9:29:50 PM)


quote:

ORIGINAL: Shark7


quote:

ORIGINAL: Osito

If you don't release it soon, guys, the Giant Kaltors are going to get fat!


The giant kaltors in my game already are fat, they've eaten a ton of my ships. [:'(]

Yeah....and some of those ships had Romulan Ale in their cargo bays as well! [sm=party-smiley-012.gif]




Shark7 -> RE: Distant Worlds: Shadows (5/17/2013 9:37:28 PM)


quote:

ORIGINAL: ehsumrell1


quote:

ORIGINAL: Shark7


quote:

ORIGINAL: Osito

If you don't release it soon, guys, the Giant Kaltors are going to get fat!


The giant kaltors in my game already are fat, they've eaten a ton of my ships. [:'(]

Yeah....and some of those ships had Romulan Ale in their cargo bays as well! [sm=party-smiley-012.gif]


That would be the giant kaltor that is wobbling through space instead of chasing straight after your ships. [;)]




Spacecadet -> RE: Distant Worlds: Shadows (5/17/2013 11:04:19 PM)


quote:

ORIGINAL: Shark7


quote:

ORIGINAL: ehsumrell1


quote:

ORIGINAL: Shark7


quote:

ORIGINAL: Osito

If you don't release it soon, guys, the Giant Kaltors are going to get fat!


The giant kaltors in my game already are fat, they've eaten a ton of my ships. [:'(]

Yeah....and some of those ships had Romulan Ale in their cargo bays as well! [sm=party-smiley-012.gif]


That would be the giant kaltor that is wobbling through space instead of chasing straight after your ships. [;)]


Must be this guy:




[image]local://upfiles/34818/D05B686849BE48F5925E6995F2BC89EB.jpg[/image]




ceyan -> RE: Distant Worlds: Shadows (5/18/2013 6:09:44 AM)

Must play Distant Worlds... can't play knowing Shadows is coming... in constant state of indecision...




Osito -> RE: Distant Worlds: Shadows (5/18/2013 1:00:18 PM)


quote:

ORIGINAL: ceyan

Must play Distant Worlds... can't play knowing Shadows is coming... in constant state of indecision...


I know exactly what you mean!




Webbco -> RE: Distant Worlds: Shadows (5/18/2013 3:05:14 PM)

I know! I don't want to exhaust my intense desire to play DW right now just before Shadows is out either. Just got System Shock 2 on Gog.com so going to spend my time on that until release [sm=fighting0020.gif]




Kobracan -> RE: Distant Worlds: Shadows (5/18/2013 11:21:26 PM)

I am in the same boat. I really want to play DW right now after watching all these LPs etc. but then I am thinking how much better it would be in a week...

I am assuming the game did go Gold. Do we have a firm release date yet?




Buio -> RE: Distant Worlds: Shadows (5/19/2013 8:48:07 AM)

quote:

ORIGINAL: Kobracan
I am assuming the game did go Gold. Do we have a firm release date yet?


Didn't see any post about it going gold on Friday. So probably some days late.
Maybe no release next week then, but the week after instead.




Page: <<   < prev  25 26 [27] 28 29   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI
2